This idea is really good and fun. I look forward to you making it into a finished game. One small complaint is that I can't quite find where the judgment starts, but I figured it out as I played.
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Beat Bandit's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #129 | 4.424 | 4.424 |
| Audio | #177 | 4.061 | 4.061 |
| Enjoyment | #1031 | 3.697 | 3.697 |
| Artwork | #1359 | 3.818 | 3.818 |
| Narrative | #2848 | 2.576 | 2.576 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game features audio loops
(Optional) Please credit all assets you've used
Unity Engine
No external assets were used
(Optional) What would you like to be called if GMTK features your game?
streep and kattie
Comments
Very cool and creative game! Was a lot of fun and once the slower rings got involved also pretty hard. My biggest pain point with the game is that the samples you used for the drum kit are a bit ear-piercing and kinda low quality. I had to turn down the volume when the hi-hats started coming in because it was a bit rough on the ears. I think having some more pleasing samples could really benefit this game.
Anyways, good game, would play again.
I loved the idea! Very simple to understand (kinda) puzzlegame, where it's hard to even rage as you vibe with the rhytm lol, there are some bugs, like when I returned to the home screen and then reselected level 1 it didn't let me play, and also if you click on submit just before the next round you can sometimes skip a level! Nice work, tho, just wanted to let you know about these bugs so you can fix them laterr!
Also the UI should be more reactive to the mouse overing in my opinion, as right now it is veeery subtle, and the loop should show you were it starts, as the first level got me pretty confused, good job again!
I really like the concept of the game, and the levels provide a nice challenge. I did get a bit confused about the starting position of the loop, and I noticed that the number of allowed connection points varies between loops. One had a maximum of 4, another 8. It wasn’t immediately clear what the amount per ring was.
This is so cool!! In our brainstorming session at the beginning of the jam I also thought of some kind of music loop reproducer game, this is basically a great implementation of that idea! Very simple and straightforward but well done!! Love the audio effects, UI style, animation, just superb! I could easily see this game extended to diff kinds of musical instruments (only got to lvl 7 so i might not have seen all of them, but by 7 there are a lot of sound sources already which is neato). Great job!
The default resolution was much bigger than my computer screen, luckily I was able to switch to fullscreen from the settings to still play. I got stuck on the first one with beatboxing because as far as I could tell I was replicating it perfectly but it insisted I was wrong. I tried a couple configurations to see if I could get it but never got past that level, unfortunately.
Thank you for playing, the game starts the loop at the right center of the rings. When grading, it will check if the element plays at the correct beat. This will also mean that rotated solutions (which sound identical but they don’t start at the right center of the ring) will be denied because I could not get rotations working in time for the deadline. (which is probably what happened to you).
I really liked the concept of having to find out what the beat is! I had a problem where my computer screen wasn't big enough to see the whole game at once and I had to use the scroll wheels on the page to move around to see different parts of the game. Could you add to option to fullscreen? Other than that I had fun playing! Good job!
Thanks for playing, on the fullscreen. When you go to the home menu and press options, there is a button in there to toggle fullscreen. When playing it will keep track of the levels you cleared so you won’t loose progression. If you played the windows build instead of the web one, it will even remember your progress across playthroughs. I will try to make the button more obvious next time. Thanks for feedback!
The interface feels very like what someone would actually make for a webpage of this concept! Locking the icons into the rings is intuitive. Some more instruments would add some more flavour. Nice job!
Loved making my own little beats, with a freeplay mode to boot! Some other instruments in the backgrounds to accompany you would make this go a long way. Still an enjoyable rhythm matching game
Art and music are both very good!
I agree with people saying that it would be nice if the start of the loop was labeled, but that's mostly a non-issue once you figure out where the loop starts. Some of the later levels get very complicated so there's definitely a lot of potential for more here!
Love the idea
Stop at level 8 cuz I was finding it too hard, but that's a me issue
didn't know where the loop starts. Aside from that the game is very polished and has a fun and simple idea








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