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The Abyss Looks Back's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #446 | 4.226 | 4.226 |
| Artwork | #729 | 4.097 | 4.097 |
| Enjoyment | #930 | 3.742 | 3.742 |
| Audio | #1613 | 3.323 | 3.323 |
| Narrative | #1830 | 2.871 | 2.871 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Use the abyss to loop your projectiles and the character around the arena.
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
PHEd
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Comments
Yo! I gave my opinion on stream and I have 15 minutes left to vote. XD
As I said, the mechanic is pretty cool but feels a little wasted on a arena game, since there are definitely lots of possibilities. Though I appreciated that at least one enemy or two plays around the mechanic of the loop.
If you want to check it out again, here's the VOD: https://www.twitch.tv/videos/2534557414
Thanks for your feedback! I'll love to check your stream.
We started the ideas as puzzle. But it turns out it's very hard to create interesting and understandable puzzles around this mechanic. So we adapt the idea mid development. It's simple, deep and intuitive enough to be usable as a "sidekick" mechaninc. Unfortunately, we didn't have much time to incentivize its use. But we're coming up with more ideas while watching playtest and feedback like yours! Thanks a lot for your help.
super polished and nice art! would be good if i can tell where my bullets are looping from, feel like i was blindy shooting my bullets around to see if it can land of the enemies
We ve been thinking about that. At least we want to add some particles and sfx when the bullets are teleported. Thanks for your feedback
Very creative idea and you did it really good and polished
Out of all the games in this jam that have used the loop after leaving the screen mechanic, this is by far the most creative take! The tutorials prove that this could be an incredible puzzle game.
I really liked the concept of this game. The hand drawn art is nice too. I personally liked the puzzle-like gameplay of the tutorial over the bullet hell arenas but that’s just a personal preference. Overall, well done!
Thanks! It turned out that making puzzles with this mechanic is not easy heheh The idea is not that versatile. So we changed the game in mid development hahaha
Cool concept with a twist and solid gameplay! I enjoyed this a lot! Well done .:)
Loved the art in this one!
Awesome Game, the best I have played so far. Very creative take on a classic Genre with cool tie-ins to the theme. Good Job!
Really excellent entry! Loved the take on the theme, and it had fun gameplay and amazing art.
This is really really excellent!! I think the tutorial does an incredible job showcasing the concept. Game feel, concept, and polish are next level for a game jam. So impressed w the vision (no pun intended) and execution.
Game design wise, it would be great to have more levels like the tutorial, which showcase more of the potential of the mechanic. But otherwise, instantly intuitive mechanic, and super polished, what more could you ask for in a game jam submission.
Kinda confusing, and I did die to an enemy spawning on me, but I think that's just a skill issue. Overall better than most jam games I've played. Peak hand drawn art too.
Hey, thx for the comment! Definitely not a skill issue! Moreso jam time constraint not allowing us to fully polish hehe. We should've checked for appropriate spawn locations, enemies can spawn in walls too. Tyvm for playing and feedback :)
The mechanic is really original, love the concept!
The core mechanic was fun to use and well polished! Also loved how responsive the gameplay was and how hectic it got lmao
super fun i love bullet hells! the gun felt a lil awkward to shoot cause the bullets were so slow but the eye mechanic was amazing and there's so much more you could do with it! awesome game would love to see more of it. also the UI was super super cool. really liked the art style.!!! great job!
The animations and movement feel so responsive! Being able to move the eye around, rather than having a fixed square to work in was a really nice feature!
LOVE THE MECHANIC i just wanna see more incentive to explore with it. having to fight monsters makes me wanna stay in my comfort zone of just moving around and shooting so need more of a push to do fun cool stuff with the mechanic!!
The artwork is fantastic! I really enjoyed the eye mechanic but found it to be a hindrance in later waves. Other than that had a fun time playing!
Great take on a demon knives type shooter. If only the "light" was a circle, then you would have another _loop_ in the game :) Great work!
Hahaha they should add a multiplacator in the jame: the more loops you have the better hahaha
I love the ascetic of the game and the main mechanic is really cool! Throwing your eye to get to certain locations is really cool! I do wish there were more places were you felt good using it though! Felt very overwhelmed by the later waves and using the eye made me take more damage then what it would save me so i usually just keept it in its socket.
Honestly cool game! Really interesting mechanic and I like how you have to use this it for certain situations. Good work!