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A jam submission

MöbiusView game page

Run, jump, kick and beat the clock!
Submitted by UristGames — 11 hours, 36 minutes before the deadline
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Möbius's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#34603.0003.000
Audio#38512.7912.791
Creativity#45803.1163.116
Artwork#60912.4652.465
Narrative#70881.7441.744

Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Time loop mechanic

(Optional) Please credit all assets you've used
Kenny Assets:
Kenny input prompts
Kenny pixel platformer blocks
Kenny sci-fi audio
Music:
"Ouroboros" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0
License http://creativecommons.org/licenses/by/4.0/

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Comments

Viewing comments 22 to 3 of 22 · Next page · Last page
Submitted

Great game! The clock timer really put on a pressure in a good way. I wish everything was just a bit more zoomed in and compact.

Submitted

Great game! It was tough without being unfair. It took me a bit to realize that some boxes didn't reset with the character. Once I figure that out, I had fun running the levels.

Submitted

Man this was really difficult lol. The timing has to be perfect on some of the levels. Pretty fun overall though, great job!

Submitted

nicely done, would have loved to see some velocity-based puzzles where you (or the boxes) keep the velocity when the loop restarts, and that remaining velocity would be required 

Nice simple game. Kinda felt some 2010 vibes

Submitted

Enjoyed it, tho the controls got me a bit mad some times! haha

Submitted

This is pretty good, the clock really stressed me out. But I like the challenge!

Submitted

Nice game, i really like the clock mechanic and the wall jump felt really nice, would be a cool speedrunning game.

Submitted

It's a good puzzle game, but the controls are very floaty, to an uncontrollable level.

Submitted (1 edit)

Cool mechanics!

The jump feels pretty weird/hard to control and most of the difficulty came from that rather than the puzzles
Having more mid-air control of your position and momentum + variable jump height would help the puzzles shine

Other than that, the platforms can be pretty narrow, especially if there's a box on top. It's hard to be precise given the jump controls

Submitted

An interesting and challenging game, though the controls take some getting used to. Good job!

Submitted

it's a cool puzzle platformer! the controls are very quick which is hard to get used to, and the boxes sort of get stuck against walls sometimes. puzzles are pretty well designed though!! :D

Submitted

Cool idea! The blue blocks being affected by time and the grey block not is a neat touch!

Submitted

Cool idea! I liked how certain blocks reset when time loops but others don't, it's a neat little twist on the time loop formula with potential for interesting puzzles. If I had any issues with the game it'd come down to controls and level design: the player character is very unwieldy, which can be frustrating in a puzzle game when you know the solution but can't execute it, and I felt like the full puzzly potential of the idea could still be reached. Good work!

Submitted

the kicking is very very touchy but the rest of the gameplay is great!

Submitted

I had some hard time moving some boxes but the rest was very enjoyable 

Submitted

I like it! Pretty fast paced and fiddly at times, but overall not bad!

Submitted

This was cool, like the time loop mechanic. Character controller felt a little fiddly sometimes, love that some of the blocks are time dependent and others aren’t that makes for interesting solutions to rooms

Submitted

It's nice! A bit counter-intuitive that i can't use space to jump

Submitted

fun but a bit heard i love the mechanics👍 

Viewing comments 22 to 3 of 22 · Next page · Last page