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A jam submission

Plug ItView game page

Submitted by ScottTheDev — 1 day, 16 hours before the deadline
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Plug It's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#4543.9633.963
Creativity#5494.1674.167
Audio#11313.4813.481
Artwork#19033.6303.630
Narrative#24402.6852.685

Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Make loops with cables and sockets to generate power

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Viewing comments 32 to 13 of 32 · Next page · Last page
Submitted(+1)

It felt like a sequence from Severance in terms of the art for some reason. Great implementaion of the idea! 

Submitted(+1)

A nice puzzle game! It has a ton of potential and I hope you work on it further!

Submitted(+1)

Please do not try this at home :D

Pretty awesome puzzle game you've got here. The challenge is progressing at a good rate, and I'm having to stop and think, but not get stuck. So, just in the goldilocks zone. Also, your audio person gets high marks! That's the most satisfying crunchy sound when I plug in. Want all my power strips to do that. Thanks for sharing! :D

Submitted(+1)

Dude, I literally NEVER would have thought to use Navmesh for wire routing! I probably would have wasted two days trying to implement a physics wire sim, only to scrap it and have electricity be "transmitted wirelessly". Well done!

Submitted (1 edit) (+1)

Got mentally flash-banged once the tutorial ended lol, very fun puzzle game! I like how you took what was essentially a meme and turned it into a fun game mechanic. Design is very solid, the game was quick to correct itself once I accidentally closed a door and had a plugin or two get reset. Love the main menu teaching you right as soon as you start the game as well, that’s very clever! Great work :D

My footage of the game: https://streamable.com/8365zg

Submitted(+1)

interesting idea and well polished

Submitted(+1)

super polished! loved the way the title screen gives you a glimpse of the mechanics right off the bat. interesting puzzles too!

Submitted(+1)

Got INSANELY stuck on one of the levels but overall had a BLAST with it. Cute mechanic and loved the sudden jump in complexity

Submitted(+1)

Puzzles were nice, not too hard not too easy and had a nice progression introducing mechanics like the doors. I enjoyed it good job

Submitted(+1)

This puzzle game made me feel smart when I found the solutions so I'd call that a success! Also I know that you used  external sources for audio but I still thought they were assembled really nicely and it's giving the game a very polished feel. Had a lot of fun while playing

Submitted(+1)

Okay, so this was a very awesome game. Polish is at a level that feels like a full released game you pay $ for. Very fun little concept, loved the "feel" of the feedbacks. 

Submitted(+1)

really appreciated the little things, like the little background clicking sfx and music!! overall very satisfying to play and some interesting puzzles here :)

Submitted(+1)

Cute little puzzler! Was a little unsure at first how much staying power it would have, but the reverse doors really changed the game. Would have preferred the visuals to be a little less noisy for a puzzle game, but otherwise everything behaved very intuitively. Nice job!

Submitted(+1)

very easy to get and fun to get into, appreciated the tutorial like levels

Submitted(+1)

This is a really excellent submission  Puzzle games are tough to do on a jam timeframe but this one is really polished and has a great difficulty curve!  The ambiance is wonderful with great music and sound effects.  Plugging in plug feels super satisfying.  The thing I think you nailed best with this game though is teaching the player.  You have great in game tutorials, but your menu screen is such a fantastic choice.  You give players a low stakes environment to learn the mechanics, and you force them to understand the main mechanic before they are allowed to attempt a puzzle.  

Two pieces of feedback: I think picking up and unplugging things are pretty tough.  I think if you made right click unplug whatever your mouse is hovering over, even if you're dragging another plug would be huge, and I'd make the hitbox to pick up plugs a tad bigger.

Outstanding job, and please stay away from any networking equipment.  You don't get unlimited internet this way. 

Developer

Thank you so much for the feedback! As someone who doesn't play many puzzle games, I put a lot of focus on not overwhelming the player with information, especially given the unusual concept to get used to.  Improving the plugging interaction would be a great idea. Especially since it's 90% of what you're doing.

Also, not sure what you mean. This clearly works; the game proves it.

Submitted(+1)

Fun idea for a puzzle game with nice mechanics. I wish there were some harder challenges in there as I liked the idea and wanted to see it explored further!

Developer

Thank you! I'd love to add some more levels. Need to spend some time on puzzle designing and creating new mechanics

Submitted(+1)

Well done! Great puzzles!

Developer

Thanks!!

Submitted(+1)

What a great game! Very fun idea and your puzzles really hit the sweet spot where you think about it instead of just guessing and there's this little "aha" moment that is really satisfying :)

Developer(+1)

I was really hoping to hit that sweet spot without making it tremendously complicated. Thank you for playing!

Submitted(+1)

a really funny, interesting and unique premise. love the puzzle design and you've got a great ramp on difficulty. aesthetically cohesive too, it makes sense! well done!

Developer

Thanks for the comment. Glad you liked it! And glad I could get the aesthetic just right

Submitted(+1)

5 stars all around! Really enjoyed the art, the crunchy sounds, and the beautiful difficulty curve and aesthetic to puzzle training. Such a nice little polished game that was over and time had passed before I knew it! 

Developer

Thanks for playing! That's so great to hear

Viewing comments 32 to 13 of 32 · Next page · Last page