I really like the art, it's very pollished.
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Overlooped 🎢's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #437 | 4.270 | 4.270 |
| Audio | #969 | 3.541 | 3.541 |
| Narrative | #1283 | 3.135 | 3.135 |
| Creativity | #1483 | 3.865 | 3.865 |
| Enjoyment | #4763 | 2.703 | 2.703 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We are managing a rollercoaster with trains racing across a track and loopings in a neverending shift, with a creepy supervisor.
Comments
The art is crazy good probably the best I've seen here so far, the cover image is so good! The game feels a bit unfinished but it has a lot of potential, I hope you can keep adding more things to the game and my suggestion would be not make it score based but maybe kind of a roguelike where you have a shop for improvements to add more trains, and buy new stuff for improving the next run, basically make a game loop. Overall it was fun and Artwork winner for me
Thanks for your feedback! Our artist is @autostrip_tristan if you want to see more of his works 😊
We fell short of our objectives because of time constraints, but I find your ideas quite enticing! The game is supposed to loop, with a few Easter eggs / changes after the first loop (mainly cosmetic), but we’ve had a slew of web-related game bugs we had to address during the final push and the restart button not working is one of them 😔
For example, the initial text acknowledges you’re looping…

Good job on getting this one done within the jam time! Love the art style and the screams of agony are very realistic!
Awesome presentation from the art style to the design of the interface to the audio. I would love to spend more time in this wonderfully weird Candyland. Congrats from a fellow roller coaster developer :D
Very cool idea and fun take on the loop theme. This is the first rollercoaster game I've seen this jam and I like it a lot. I like the artwork a lot. Could you rate my game?
oh dang, all of this is 4 days is impressive and of course big fan of the roller coaster theme, without any bias
The interface, camera angles, and environment are fantastic — the game is really impressive visually.
As for the gameplay, it's a bit less my cup of tea. I’m not sure I fully grasped all the subtleties, but that’s probably on me.
Don’t be so tough on you, I think it’s more a failing on our part to provide adequate context and convey the required info to the player 😅 After days of non-stop coding and playing, everything felt so obvious to us… We know we must do playtesting earlier, but I finished implementing the game loop really late so… Thanks for playing and for your feedback!
Nice artwork and I enjoyed crashing the rollercoaster carts and seeing them explode :D
Great job!
The game looks so polished, love the interface. The music and sounds match perfectly. Very nice game <3
the art is incredible and i can tell that you guys put a lot of effort into making all the mechanics work, but i'm a bit confused about two things 1) how to tell if people are on my coasters (should i just assume that if it's running, there are people on it?) and 2) how can i tell what speeds each coaster wants and whether they are enjoying their rides?
Hello! Thanks for the kind words!
To answer your question:
- yes, after you’ve clicked the “board” (green) button, you can consider a group is aboard. We missed this crucial part of player feedback, so we’ll adress it in an update after voting ends.
- you got 3 LEDs on the right, with rockets liking speed and snails wanting to take it slow. The LED indicates the preferences of the next group ; once you’ve clicked board, a sticker appears next to the speed slider to remind you what they like.
The art was cool but I was confused on how to play like how to offload and onload people and I was confused about how the speeds worked
Sorry for that. The mini screen gives you the informations you need. It depends if your train is available or unvailable. Some customers want more speed than others. You have this information with the little sticker on the side of each speed cursor. Making a slow loop with customers waiting a slow ride gives you more points. The only issue we haven't fixed is the final score calculation, but during the game you can see the fun bar progression. Thank you for playing.
The artwork in this game sold it for me, very nice work. I liked the mechanic a lot, I just found it hard to see what was going on based on the camera angle most of the time. Overall fun game!
Pretty clever administration game! I loved how you need to pay attention to the customers' demands while also ensuring safety. It just needs to be more intuitive when it comes to making people enter the ride. The graphics are pretty cool too! Overall, pretty good game :D
The game looks amazing. The story has so much life with just a weird supervisor that's full of it. The artwork is wonderful! The only problem I had is that I couldn't manage to let the people ride the trains for some reason. All in all, great submission!
Thank you for your lovely comment. We're glad you enjoyed the atmosphere. If you saw your trains on the roller coaster, everything went well. Trains can't leave the station empty. But it's true that you can't see anyone inside. We didn't have time to display the people; it's a visual issue, and we'll fix it after the voting ends. Thanks for playing!




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