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I appreciate the effort, but I couldn't really find the connection to the loop theme? Sometimes my character would teleport back to the beginning of a level, was this the intention based on the theme? Also, the mechanics are quite buggy, I often had to restart because the jump button would stop working, or I got in a situation where the level would become impossible to finish (e.g. pushing the box in level 2 against the door, with no way to pull it back).

Overall, good attempt, but I'm missing some polish. In a gamejam this is understandable though!