The gameplay is fine and I enjoyed the music and sound effects, but sadly I experienced a lagspikes on my lower end computer.
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Ghost on a Loop's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #1949 | 3.733 | 3.733 |
| Audio | #2184 | 3.178 | 3.178 |
| Enjoyment | #2368 | 3.289 | 3.289 |
| Artwork | #3036 | 3.267 | 3.267 |
| Narrative | #4102 | 2.289 | 2.289 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There are multiple loops involved: First, structural: You collect crystals different radial space stations. Second, temporal: Your movement creates echoes that ghosts will follow. Each time you collect a crystal a new ghost with your previous movement is created. Over time a frentic mess if moving entities is created, making the game harder and harder.
(Optional) Please credit all assets you've used
Cubemap from: https://www.spacespheremaps.com
Sound Effects: some from Ovani Sound, others created with my beloved Synthesizers
Background Music: Done by Me (Synthesizer, Ableton)
Models: Done by me (Blender)
Engine: Unreal Engine 5.6
UI: Me (Unreal Engine)
Custom Gravity: https://dev.epicgames.com/community/learning/tutorials/w6l7/unreal-engine-custom-gravity-in-ue-5-4
Comments
I experienced a lot of lag on my computer unfortunately, but I still enjoyed the concept! I like the little robot's design and the mini map! Very "out of the box" idea, great job!
Cool concept! The movement is a bit trippy, but I like the ghost mechanic and the increasing difficulty as the level progresses!
Simple but addictive and challenging after while, few times straight to the sun until I realize there is an arrow. Are the ghosts echoing my previous movements or they are random?
Great concept! I really like the track visualisation at the top, looks really cool! Maybe the gems could be a bit more visible on there, but you still have the arrow so it's fine. The levels are original and it controls nicely, good job!
The first time I played, I ran into the sun... It might be cool to add other types of tracks, such as Saturn's rings!
If possible, please try my game too.
Kinda fun jumping around on this dyson sphere typa things.
Tip for blender - right lick an object and you can change its shading mode. There are flat - each polygon will be distinct, smooth - polygons wouldn't be seen but there can be artifacts like you have, and auto smooth - it is like smooth, but not on edges with sharper angles. Artifacts you have are there because blender tries to smooth out 90 degree angle near a very thin side, and it doesn't look right.
Game is quite fun and I liked power up system, but there is two problems. First, it feels like you incentivised to choose time extend, because other options won't help you if the time runs out. Second, level 3 is too hard to navigate in my opinion (maybe I'm just bad =D). Overall it is a nice game, good job!
The games idea looks fun, but my potato pc can’t handle the entire space so I can’t really play the game. The games artwork looks fine and I like the vibe! Anyway good job!
I haven't seen a 3D map like that before - it was actually very well done and readable. The ghosts taking your path and turning into obstacles is a great use of the 'loop' theme too. Good submission! Is that last screenshot your highscore? Maybe I should try and beat it :)
Crazy gravity how did you do that?!?! I died on level 3 XD but this game is so cool! Nice work.
Also I'd appreciate feedback on my submission if you get a chance!
Great atomspehre and I like the take on the theme! Very enjoyable experience








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