Thanks bro, I liked your game too!
ZipiRoGames
Creator of
Recent community posts
I think this is the second 3d game I played this Jam, but this is good. The monster doesn’t work but for the first two levels I didn’t figure it out and I was really afraid of him. The in the third level I got it and it was like a child was running after me to hug me. Any way I like your game. Good job!
When I entered the game I thought a cutscene started but it was just the menu, then when I played the game I was so confused, there where a lot of things that were moving around that was funny, looked like they are just there. Then trying to find the boxed is hard because I don’t know where they are and the rooms are like a maze, so I can’t remember were I was and where I wasn’t. The games art style, I thought first that it is a game like doom or something. Anyway keep up the good work.
Thank you for the feedback. There is no narrative because I didn’t really think of it, maybe should of just add some thing at the start to tell the player to get to the platform with number 0, or some story on the reason you need to get there. Yeah this is my first time I made a game for a Game Jam without an engine and I am glad I’ve done it. Yeah the achievements could be made in binary or something because on how C++ works, it is easy to do. If you saw the levels are made like that to, and you can add more levels to the game just by copying a level file change its name to the next number level, and edit the level file to what you want.
Thank you for the feedback, I didn’t really add a loot of juice because I didn’t use an engine, and I needed to think of things like how buttons work, or the collision system, etc. Anyway that’s not the problem the problem is the time and how I managed it. I surprised that the game is so fun for people. Maybe I will try to make an update to the game.








