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Orblit's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #271 | 4.088 | 4.088 |
| Artwork | #431 | 4.275 | 4.275 |
| Audio | #529 | 3.745 | 3.745 |
| Creativity | #577 | 4.157 | 4.157 |
| Narrative | #2110 | 2.775 | 2.775 |
Ranked from 102 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player flings planets into orbit (forming loops).
(Optional) Please credit all assets you've used
"Feel" by MoreMountains, Theremix (https://theremin.app/), drum sound from Pixabay
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Comments
Fun, stylish, and a whole lot of levels! Very very cute, and I love how the final level turns out (even though I couldn't beat it! once i realised that the big planet would throw everything out of whack i kind of gave up lol), I do think while the harmonic notes are a great idea, it does get very grating over time (i'd probably suggest not using a tone but an actual instrument and a chord instead maybe). good stuff though!
Thanks for the feedback, glad you liked it! To your point, after the jam we're hoping to change it up so that different planets will play chords/melodies or percussion so that you aren't hearing something monotonous if you're stuck on a level for a while
This is just too good of an idea!!! And crazy fun too! this is amazing!!!
I really liked the art and sound design!
The art/visuals are soo nice and the sound design is great , I loved how all the planets were in harmony! Very creative!
thanks so much for giving us a skip button, some of these are HARD
No problem! Honestly I use it a lot too lmao (we did make sure all the levels are beatable, but a few took me a while)
its a cool game. very creative :) The orbit thing is very cool!
Almost gave up on level 21, that pesky asteroid is very frustrating, but once I figured out I should orbit with it I finally got it. The game was very fun and the different planet types helped keep things fresh up until the end, the large planet with gravity is especially fun to mess with.
love to hear you stuck through it. In the last level we wanted to give a sense of how crazy it is that our solar system really is and how luck we are to not be destroyed by an asteroid hehe.
This was a really creative and satisfying take on the theme! I enjoyed watching the planets orbit for just long enough for me to get to the next level :)
This was a fun game! I really like the art style! Reminds me of Kurzgesagt lol
Hey, thanks for checking out our game! Your game has a lot of levels! Each level proved to be more difficult and it was pretty relaxing with the adaptive music. It was very satisfying to get it just right, especially once you start getting things like asteroids and bigger planets that make it harder for looping.
Loved it! Got stumped on Level 13. Remarkable job for 3 days. Oh one note, I didn't realize you could launch the planet from anywhere until level 12 or so. I was always clicking and dragging from their icon at the top - probably made the first dozen levels harder than intended hah.
very impressed that you got through so many levels always going from the top! In the future we could add something to the start that makes it clearer that you can shoot from anywhere, you aren't the only one who thought that.
It was a really fun and enjoyable game! I liked how your actions change the music, screen shakes when planets collide with each other. It reminded me of the three-body problem:D Loved it that there were multiple "answers" to the puzzles, it was really refreshing to me.
this game is so well made! it was fun and satisfying to solve them and watch planets orbit :) 10/10 for me
Great game, some levels are so satisfying to beat. Loved the sounds, it really added a good feel for the game. Amazing work!
Amazing entry. Playing felt like I was actively creating a diagram for a science text book. I love puzzle games that don't have a single set in stone solution, and this helped to scratch that itch. I didn't care much for the comets or reversed planets, but the game was solid and enjoyable out. The gimmick for the final level was perfect (even if I couldn't complete it). You constantly find yourself one magic pixel away from victory in this game, and I think it works to the games benefit. There's always a tense moment right as you let go of the mouse hoping that everything lasts just long enough for the win. The sfx did get a little grating after a while, but I somehow sunk an HOUR into this game and didn't even notice.
You've made something great here, be very proud!
Letting the player complete the levels in their own way is definitely something we are proud of. Your comment means a lot. Thanks for playing and you return for another hour if you ever need some relaxing vibes.
Very cool game, at the intersection between skill and puzzle! I made it to level 12, but those big planets with gravity started to really mess things up :P
Loved the red
That was incredibly fun to play! I hope you do well in the jam!
Thank you! I hope many others will enjoy it too.
Omfg, that's the best game of the gamejam! I would play the hell out of a mobile version! The art is great, the sound design is brilliant, and the levels are superb. I'm fucking stuck on level 9, aaaaaaaaaaaaaaaaaaah
aaaaaaaaaaaaaaaah thank you, we are so glad you enjoyed it! Level 9 is a doozie, hint is that star is a bit counter intuitive.
Very cool concept! The physics felt really good and the harmonic notes created a cool atmosphere.
Those are the vibes we were going for! Thanks for playing, hope you come back to master it.