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Amazing entry. Playing felt like I was actively creating a diagram for a science text book. I love puzzle games that don't have a single set in stone solution, and this helped to scratch that itch. I didn't care much for the comets or reversed planets, but the game was solid and enjoyable out. The gimmick for the final level was perfect (even if I couldn't complete it). You constantly find yourself one magic pixel away from victory in this game, and I think it works to the games benefit. There's always  a tense moment right as you let go of the mouse hoping that everything lasts just long enough for the win. The sfx did get a little grating after a while, but I somehow sunk an HOUR into this game and didn't even notice. 

You've made something great here, be very proud!

Letting the player complete the levels in their own way is definitely something we are proud of. Your comment means a lot. Thanks for playing and you return for another hour if you ever need some relaxing vibes.