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Ripples In Loops's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #3883 | 3.276 | 3.276 |
| Narrative | #5277 | 2.069 | 2.069 |
| Audio | #6114 | 2.207 | 2.207 |
| Enjoyment | #6612 | 2.241 | 2.241 |
| Artwork | #7120 | 2.172 | 2.172 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player has to loop back to previous levels, to fix their timing.
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Comments
I'm sorry, I tried but I struggled a lot with the platforming and gave up. The concept sounds good though.
Super cool concept, I was sad it ended so soon but I'm also kinda glad it didn't overstay it's welcome. The non-linear progression is really interesting to me.
I like how you used the concept and it's very unique! The audio is a little loud at some parts though.
I think the concept is interesting but the controls feel a little imbalanced. Still a nice game!
Interesting concept. I think as for constructive feedback I'd look at the following: Consider replacing that PEEEW sound with something a bit quieter, tightening up the movement controls, and making sure the platforms are better spaced to make jumping feel a little cleaner. I wanted to play deeper but I wasn't able to beat a level because of the control scheme. Great work on the art and the platforms glowing when you touched them was a nice touch!
Interesting concept, the controls need a lot more polish it was very difficult to platform. I do like that the actions appearing in the level from the previous dimension were time based.
the collision seems to be a little janky? the concept is really cool tjough :>
Really cool concept, just the controls were not that good to be honest.
I like the concept !
Sometimes you want to restart the actual level but the only way is to redo the previous one, witch could be great for set up but also could be annoying when in the first level you already did a god job but you weren't able to conclude.
Frustrating in a game is a good sign, because it means that I want to see more ^^
Thank You for the feedback :D
Unfortunately I got stuck in the level after the first portal and couldn't progress anymore, not sure if I was missing something :T
The time you take to open the chest in first level is equivalent to the time after which barrier activates in second level, so you should wait in the first level for a few seconds, I think I should have signaled that more clearly in the game. Thank you for playing tho :)
good game, I hope there was more levels
Thank you :D
哇哦好酷! 期待佬的续作
Thank You!
Cool concept, a bit clunky to control tho. I would have liked more feedback about what actions will play and when. Still, fun game!
Yeah I wanted to make a shadow of the player performing what it did last level but ran out of time. Thank you for the feedback
Really cool idea, but the platforming controls were a little difficult to manage, so I wasn't able to really interact with the looping mechanic. But the idea has a lot of potential! Well done!
I ran out of time so I could not polish my controls properly. Thank You for playing
Nicely done. The controls were a bit clunky and the character got stuck a lot on edges but otherwise very nice.
Yeah I had trouble making colliders properly, thank you for playing :)
nice job, I love the idea for your game and it looked verry good. I also liked how you needed to plan many steps again in order to progress.
Thank you for playing my game ;D