I enjoyed your game. The modifiers creating more obstacle's was great mechanic. The controller also felt very satisfying. It was also cool that you could jump out of the circle with our momentum. Also awesome on having a leaderboard. (what did you use for it?). Congrats on submitting.
Play game
SQUARE UP, SQUARY!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #797 | 3.792 | 3.792 |
| Audio | #1868 | 3.250 | 3.250 |
| Creativity | #2251 | 3.667 | 3.667 |
| Artwork | #3090 | 3.250 | 3.250 |
| Narrative | #5588 | 2.000 | 2.000 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Squary is on an orbit loop around a star trying to survive.
(Optional) Please credit all assets you've used
Music is from PRiCERPG, an old game i made a while ago, the same with the SFX. Theres no art assets, just shapes.
(Optional) What would you like to be called if GMTK features your game?
tw1ZTER
Comments
Thanks! For the leaderboard i used this: https://danqzq.itch.io/leaderboard-creator, you can also find videons on youtube on how to implement it.
Who wouldn't like a looping space-themed flappy bird! I would love the camera movement to be a little smoother, and maybe to see more of what is going on in front of the player, instead of centering on the square
Fun game, has a good loop! The sun and outer circle textures got scaled up so much though that if you look at the edges you can see the pixels (this can be fixed by having a higher resolution texture). Other than that, though, fun game!
Really nice visuals. Kinda like Flappy Bird with a different theme. I do like the shader works that you have, but there's some nitpicks here:
- I actually didn't enjoy the fact that when you go too far out the sun glow dim then shine in a very rapid rate. It throws me off quite a bit.
- I also think the camera centering on the player object also make it very disorienting with all the other parts of the screen jump around rapidly every time you jump.
Very interesting and original mechanics that kept me coming back. I love that you added a high score system, I kept playing until I reached the top 5! While the game may seem simple at first glance, devising a strategy to get the highest score can actually get pretty intricate.
Great game! I love the music being in sync with flying in a straigt line and triangles making the loops harder. Got the 2nd place for now, but I will be back!
Fun to play, and the art added a lot, the whole look of the game was awesome.
Got on the top 10 B) (for now hah)
Really enjoyed it! Very effective aesthetic and the movement feels great.
Only problem I had was that the constant rotation did start making me feel a little bit motion sick, altho that might be partly due to the fact that I'm currently on a boat hahah, so won't hold that against you!
I made it on the leaderboard! I like how you can choose to make the game harder in exchange for a point bonus. Fun and simple. Nice job!
Great job!! I think the highlight of the scoring versus the meteorites is that I'm forced to make decisions as I continue on how much harder I can handle it being versus the score multiplier that I want. If you ever expand on this you should play more with that area of choice, risk vs reward!!
Very polished, with very fun gameplay! I personally think there should be some color distinction between what is a good thing to hit and what is a bad thing to hit, (at first I thought that red triangles were a bad thing), but very fun, and love the soundtrack/effects.


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