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Dupeamee's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1747 | 3.462 | 3.462 |
| Creativity | #1803 | 3.769 | 3.769 |
| Narrative | #4001 | 2.308 | 2.308 |
| Artwork | #4561 | 2.846 | 2.846 |
| Audio | #5772 | 2.308 | 2.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Dupamee has clones of the player that loops the player actions, they try to follow the player and are spawned every now and then. The clones are essential for escaping the facility.
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Comments
Very engaging and fun level design. The game felt very responsive and easy to control. Good job!
Very fun. I felt like there were moments where I had no idea what to do and just let chaos reign, but there were others where I actually tried coming up with strategies and found some really interesting things. Loved it!
number one game of the jam
The bounciness makes thing so much more hectic! It did feel a bit hard to properly position everything but it made for a fun loop even if you get the positioning wrong.
if I had to summerize this game in one world would have to be "CHAOS"... but damn that chaos can be so much fun sometimes ahah Great work!
Love the concept!
It's really fun to try to stop your clones in place to get the perfect positioning.
The bounciness of all the clones leads to intuitive and chaotic gameplay.
Great work!