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Undying's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #816 | 3.603 | 3.750 |
| Artwork | #1509 | 3.763 | 3.917 |
| Narrative | #1806 | 2.882 | 3.000 |
| Creativity | #4201 | 3.203 | 3.333 |
| Enjoyment | #4345 | 2.802 | 2.917 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player has a fixed thirty seconds to find their way out of a maze, while dodging enemies. When the time expires, they get to try again, with previous iterations' ghosts helping out. The game is about doing the same thing again and again, and setting yourself up for success in future iterations.
(Optional) Please credit all assets you've used
Third-party content:
- Cloak pixel font, © Chevy Ray
- Godot Game Engine, MIT License, © 2014-present Godot Engine contributors, © 2007-2014 Juan Linietsky, Ariel Manzur.
(Optional) What would you like to be called if GMTK features your game?
Tey
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Comments
I really like artstyle of this game, music is also so good. It lacks a bit of deep game design I feel like your past spirits should be smething more, and then with a little bit of more level design it will be really good game.
I had hoped to implement things like holding down buttons alongside your past selves to open doors and so on, but didn't get around to it. The game idea relied a bit too much on level design to be manageable on my own in the limited time available, I think. Thanks for the feedback in any case!
This looks very cool and also is a really cool project! I enjoyed playin it. Keep ip up mate!
the visuals suited this so well! The sound also fitted in nicely. Took a few tries to understand how everything worked, but once it did this turned into a fun experience :) good work!
If i could add anything, it would just be a slightly clearer introduction to the actual gameplay mechanics in-game. Otherwise, this was solid!
simple and effective ! the visuala is nice ! great atmosphere ! good job
Really liked the visuals and sound, they create a great atmosphere! The gameplay concept with iterations helping you out is clever.
Had some difficulty getting the game to work. For some reason it took a long time to load after I hit start and passed the tutorial room. Visuals and sound were really really good, but I just couldn't figure out what to do. I thought I had a eureka moment, but it didn't seem to do much.
That's a bit worrying, the game ran smoothly in my testing, but I admittedly didn't check it on anything else but Firefox.
As for the gameplay, you're not missing much, I ran out of time. As is, the game ends when you smash three gems scattered around the world in a single run. You have to dash through enemies and previous iterations of yourself to be able to make it in time. I'll add hints to the description when I get around to updating the itch page so that it's more obvious.
Thanks for checking out my submission!