Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

SplitPea

185
Posts
1
Topics
15
Followers
13
Following
A member registered Feb 10, 2023 · View creator page →

Creator of

Recent community posts

my long arm will reach all

Thanks for playing! 

we definitely wanted to do more endings, like one where she doesn't show up at all for doing nothing, but time constraints defeated us!

Glad you liked the art and story, and all the little jokes :)

it was a bit tricky trying to hit the souls, but wow the art was really good! Great work it looks fantastic! Really love the vibe you managed to achieve

90% human. heck yea! 

i accidentally refreshed before i could save my masterpiece!

10 seconds is way way shorter than i expect it to be when im under pressure lmao

if there is a red button, i will press it no matter what

i for one accept our new feline overlord

accept all law changes!
ban the dogs

ban the mice

make peasants and nobles equal


love the vibe, great idea and greater execution!

woolworths supremacy

great voice acting, and love the vibe you managed to set up!

also i decided i didn't want to be there so i went out the door and fell into the void. better that than exploding in a supermarket

tricky but once i got it, it worked well! Good work :)

agree its super hard! But i enjoyed getting as far as i did :)

a lot to take in at the start, but i got the hang of it! Great work :)

aw yis got the good ending

the art looks great, and the batteries are a nice way to implement the countdown theme. good work!

bro that boss got shredded

good work! Slick pixel art, simple mechanics. Would have liked some room variation or enemy variation, plus the upgrades made it a bit too easy too quick, but solid jam entry!

Great work! Loved the movement in this and the take on the theme fit very well :D

fun cowboy game! Big 'westerado' vibes from this one :D 

loved the art, both in the world and with the shoot-outs

Only thing that got me was that bandits have health -- i thought there was a bug and my bullets weren't doing anything!

Good work :)

agree with a lot of these comments, really like the idea and the art, voice acting, everything, but the difficulty spike is so fast it is a tad overwhelming! 

Great work overall, really liked the vibe and gameplay, :)

really enjoyed this but i could not get through day 2 stage 1 for the life of me!!  loved the idea, and could definitely see this as a larger game with upgrades and the like. good work! 

fun game! Really got into it on my second go round. itches a good part of my brain. And i only got hit once!

as it happens, this game is now the ONLY  measure of what makes the best husband

Thanks :D 

look at all those chickens

Fun take on the theme with the de-powering countdown, and the models look fantastic

Also i loved the stabby gang of pigeons 

Glad you were enjoying it up until that end point! Narrative and artwork were our focus points, so we're happy that landed well :)

I  had no idea this could even run on a phone! I'll definitely update that in the future & make sure any future games are as mobile-playable as possible :D

a smart workaround!

that's a great way to set it up, I haven't tried that way yet! Thanks for letting me know :)

great narrative game! You did really well with a very focused take - very hard-hitting take  - on the theme. And the art is gorgeous as well, good work! 

I'd love to know how you set up your dialogue system - I've been trying a bunch of different methods over the years.  This one worked really well!

brilliant game. 10/10. No notes.

clacton, your mp has arrived

This was super fun and creative! I could only play the tutorial as no one was matching my quickplay options, so an 'offline' mode would have been nice :)

the art was neat, and the different 'powerups' all played quite nicely! love the cactus hopping lol

good work!

love a good boss fight! Took quite a few tries just getting a handle on things, but this worked really well :)

also the animations on the count and art overall is super slick, good work :)

Thanks for playing! Glad you liked the art :) yes we definitely could have done more with the audio, that's an area i want to improve on in future jams!

Even in future iterations of this game (if we do any) i can see where I'd add stuff :)

Sorry the music didn't loop! I thought I set it up properly ;-; 

Thanks again for playing :)

cute game! I quite liked the movement and getting it to be precise and lined up to hit a bunch of orange ghosts at once :) I was a little confused as to why they kept coming back, but i eventually got the count down and got to go to heaven lol

took me two playthroughs to "get" it, but i really like what I found! trying to balance and swap and move all the workers to keep up exploring, gathering, and keeping it all efficient is a super fun loop. I do wonder if it would have been an option to purchase upgrades with the materials gathered, rather than be given 3 random cards at the end of each day? tying it to the day counter did feel a little limiting, and like we were at the mercy of RNG, but besides from that idea I really liked this game! Good work :)

The art looks super great, and I'm always down for a need deck builder! I did get death-spiralled on day 4 when needing an extra wood that i just didn't have, so that was a little annoying but I think this could be developed into a full game which would be super engaging!

great little minigame you made here! Didn't give online a go, but its crazy impressive that you set that up for a gamejam lol! Got to 10 wins no losses in campaign! I maybe would have liked some sort of added or growing challenge with the shootout, whether that's a mid-draw time change (like from target 7.5 s to 4.6, to keep users engaged) or some sort of in-built distraction that could up the difficulty, but overall a super strong concept! Great work :)

I really enjoyed this one!! Very fun idea :) i would maybe have liked a bit more UI to help track sounds and hunger, because the darkening made me think I was passing out but I think it was actually to do with being too loud? But! Overall liked your game a lot, great work :)

Neat narrative game! The art fit very well :) 

Hey, thanks for playing it! :D

Thanks for playing! glad you enjoyed it :)

Thank you!! ^-^

Thanks for that, 264 is pretty good! :D 

Thanks for playing & for the kind words! 

I too enjoyed watching the numbers go up, at least for a while

We're super glad you enjoyed it!