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Ghost on a Loop's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #1949 | 3.733 | 3.733 |
| Audio | #2184 | 3.178 | 3.178 |
| Enjoyment | #2368 | 3.289 | 3.289 |
| Artwork | #3036 | 3.267 | 3.267 |
| Narrative | #4102 | 2.289 | 2.289 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There are multiple loops involved: First, structural: You collect crystals different radial space stations. Second, temporal: Your movement creates echoes that ghosts will follow. Each time you collect a crystal a new ghost with your previous movement is created. Over time a frentic mess if moving entities is created, making the game harder and harder.
(Optional) Please credit all assets you've used
Cubemap from: https://www.spacespheremaps.com
Sound Effects: some from Ovani Sound, others created with my beloved Synthesizers
Background Music: Done by Me (Synthesizer, Ableton)
Models: Done by me (Blender)
Engine: Unreal Engine 5.6
UI: Me (Unreal Engine)
Custom Gravity: https://dev.epicgames.com/community/learning/tutorials/w6l7/unreal-engine-custom-gravity-in-ue-5-4
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Comments
The gameplay is fine and I enjoyed the music and sound effects, but sadly I experienced a lagspikes on my lower end computer.
Thank you for playing and your feedback!
I am sorry about that, I need to figure out how to tune Unreal Engine for lower end computers before the next Game Jam.
I experienced a lot of lag on my computer unfortunately, but I still enjoyed the concept! I like the little robot's design and the mini map! Very "out of the box" idea, great job!
Oh no, I am sorry about that :/
Thank you for playing anyways and your kind words :)
Cool concept! The movement is a bit trippy, but I like the ghost mechanic and the increasing difficulty as the level progresses!
Thank you so much for playing and your feedback!
Simple but addictive and challenging after while, few times straight to the sun until I realize there is an arrow. Are the ghosts echoing my previous movements or they are random?
Thank you for playing! Glad you had a good time with the game :)
They follow the exact movement between collecting two crystals. I had to interpolate a bit to make the slow down effect possible, but that does not interfere with the route itself.
Cool game.
Gameplay feels very smooth. and the idea makes for a good gameplay-loop.
Thank you for playing and your kind words! I'll check out yours
Great concept! I really like the track visualisation at the top, looks really cool! Maybe the gems could be a bit more visible on there, but you still have the arrow so it's fine. The levels are original and it controls nicely, good job!
Thank you so much for playing and your feedback!
Yes i know, and I still haven't figured out, what the problem is. I cranked up the emission way too high and it still is like this.
a very fun game, the chracter's desgin was really cute!
Thank you for playing! Yeah, the character definitely got some fandom going :D
The first time I played, I ran into the sun... It might be cool to add other types of tracks, such as Saturn's rings!
If possible, please try my game too.
Thank you for playing, that's a great idea!
I already got many more map designs planned :) I'll add that and see where it goes
I will!
Had fun playing this! the map design is nice and creative!
Thank you for playing and your kind words :)
Very creative game design; fun gravity platforming.
Thank you so much for playing, glad you had a good time!
Kinda fun jumping around on this dyson sphere typa things.
Tip for blender - right lick an object and you can change its shading mode. There are flat - each polygon will be distinct, smooth - polygons wouldn't be seen but there can be artifacts like you have, and auto smooth - it is like smooth, but not on edges with sharper angles. Artifacts you have are there because blender tries to smooth out 90 degree angle near a very thin side, and it doesn't look right.
Thank you for playing and your feedback!
Thanks I will tinker around. I think it is an export, lighting issue in Unreal. It looks fine in Blender, but had no time to fix it.
Game is quite fun and I liked power up system, but there is two problems. First, it feels like you incentivised to choose time extend, because other options won't help you if the time runs out. Second, level 3 is too hard to navigate in my opinion (maybe I'm just bad =D). Overall it is a nice game, good job!
Thank you so much for playing and your feedback!
I wanted to incentivise going fast, but yes, it is not the best possible way yet, for sure.
Level 3 is hard, true. and the most imbalanced yet :D I already got a new version, that plays better, but keeps being challenging.
Good game!
Thank you for playing! Glad, you had a good time :)
The games idea looks fun, but my potato pc can’t handle the entire space so I can’t really play the game. The games artwork looks fine and I like the vibe! Anyway good job!
Oh no, thank you for trying!
I haven't seen a 3D map like that before - it was actually very well done and readable. The ghosts taking your path and turning into obstacles is a great use of the 'loop' theme too. Good submission! Is that last screenshot your highscore? Maybe I should try and beat it :)
Thank you for playing and your Feedback!
I wanted the crystals to be even more visible, but I have to tinker with that. I cranked up the values and Emission quite high and it was still not as I wanted it to be.
yes it is, for map 1 :) it gets crazy with so many ghosts :D
Crazy gravity how did you do that?!?! I died on level 3 XD but this game is so cool! Nice work.
Also I'd appreciate feedback on my submission if you get a chance!
Thank you for playing and your feedback!
I put the tutorial for custom gravity in UE5 in my assets section, but I had to modify it a bit to suit my goal :) It's a matter of doing the a) the player movement and b) the camera movement.
I will now!
Oh cool I'll have to check it out!
Great atomspehre and I like the take on the theme! Very enjoyable experience
Thank you for playing! Glad, you had a great time :)
I love the Art style and atmosphere of the game
Thank you for playing and your feedback :)
Great game! I love the atmosphere!
Thank you so much for playing!
Such a clever take on the theme. The overall atmosphere feels really warm and inviting — great work!
Thank you for playing and your feedback!
Yeah it all came together, when I had the background music.