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A jam submission

Ghost on a LoopView game page

Collect crystals while avoiding ghosts of your own movement on circular space stations.
Submitted by syntheticaurora — 8 hours, 45 minutes before the deadline
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Ghost on a Loop's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#19493.7333.733
Audio#21843.1783.178
Enjoyment#23683.2893.289
Artwork#30363.2673.267
Narrative#41022.2892.289

Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
There are multiple loops involved: First, structural: You collect crystals different radial space stations. Second, temporal: Your movement creates echoes that ghosts will follow. Each time you collect a crystal a new ghost with your previous movement is created. Over time a frentic mess if moving entities is created, making the game harder and harder.

(Optional) Please credit all assets you've used
Cubemap from: https://www.spacespheremaps.com

Sound Effects: some from Ovani Sound, others created with my beloved Synthesizers

Background Music: Done by Me (Synthesizer, Ableton)

Models: Done by me (Blender)

Engine: Unreal Engine 5.6

UI: Me (Unreal Engine)

Custom Gravity: https://dev.epicgames.com/community/learning/tutorials/w6l7/unreal-engine-custom-gravity-in-ue-5-4

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Comments

Viewing comments 38 to 19 of 38 · Next page · Last page
Submitted

The gameplay is fine and I enjoyed the music and sound effects, but sadly I experienced a  lagspikes on my lower end computer. 

Developer

Thank you for playing and your feedback!
I am sorry about that, I need to figure out how to tune Unreal Engine for lower end computers before the next Game Jam.

Submitted

I experienced a lot of lag on my computer unfortunately, but I still enjoyed the concept! I like the little robot's design and the mini map! Very "out of the box" idea, great job!

Developer(+1)

Oh no, I am sorry about that :/

Thank you for playing anyways and your kind words :) 

Submitted

Cool concept! The movement is a bit trippy, but I like the ghost mechanic and the increasing difficulty as the level progresses!

Developer

Thank you so much for playing and your feedback! 

Submitted

Simple but addictive and challenging after while, few times straight to the sun until I realize there is an arrow. Are the ghosts echoing my previous movements or they are random?

Developer

Thank you for playing! Glad you had a good time with the game :)

They follow the exact movement between collecting two crystals. I had to interpolate a bit to make the slow down effect possible, but that does not interfere with the route itself.

Submitted

Cool game.
Gameplay feels very smooth. and the idea makes for a good gameplay-loop.

Developer

Thank you for playing and your kind words! I'll check out yours

Submitted

Great concept! I really like the track visualisation at the top, looks really cool! Maybe the gems could be a bit more visible on there, but you still have the arrow so it's fine. The levels are original and it controls nicely, good job!

Developer(+1)

Thank you so much for playing and your feedback!
Yes i know, and I still haven't figured out, what the problem is. I cranked up the emission way too high and it still is like this. 

a very fun game, the chracter's desgin was really cute!

Developer

Thank you for playing! Yeah, the character definitely got some fandom going :D 

Submitted

The first time I played, I ran into the sun... It might be cool to add other types of tracks, such as Saturn's rings! 

If possible, please try my game too.

Developer

Thank you for playing, that's a great idea! 
I already got many more map designs planned :) I'll add that and see where it goes

I will!

Submitted

Had fun playing this! the map design is nice and creative!

Developer

Thank you for playing and your kind words :)

Submitted

Very creative game design; fun gravity platforming. 

Developer

Thank you so much for playing, glad you had a good time!

Submitted

Kinda fun jumping around on this dyson sphere typa things. 

Tip for blender - right lick an object and you can change its shading mode. There are flat - each polygon will be distinct, smooth - polygons wouldn't be seen but there can be artifacts like you have, and auto smooth - it is like smooth, but not on edges with sharper angles. Artifacts you have are there because blender tries to smooth out 90 degree angle near a very thin side, and it doesn't look right.

Developer

Thank you for playing and your feedback! 

Thanks I will tinker around. I think it is an export, lighting issue in Unreal. It looks fine in Blender, but had no time to fix it. 

Submitted

Game is quite fun and I liked power up system, but there is two problems. First, it feels like you incentivised to choose time extend, because other options won't help you if the time runs out. Second, level 3 is too hard to navigate in my opinion (maybe I'm just bad =D). Overall it is a nice game, good job!

Developer

Thank you so much for playing and your feedback! 

I wanted to incentivise going fast, but yes, it is not the best possible way yet, for sure. 

Level 3 is hard, true. and the most imbalanced yet :D I already got a new version, that plays better, but keeps being challenging. 

Submitted

Good game!

Developer

Thank you for playing! Glad, you had a good time :)

Submitted

The games idea looks fun, but my potato pc can’t handle the entire space so I can’t really play the game. The games artwork looks fine and I like the vibe! Anyway good job!

Developer

Oh no, thank you for trying! 

Submitted

I haven't seen a 3D map like that before - it was actually very well done and readable. The ghosts taking your path and turning into obstacles is a great use of the 'loop' theme too. Good submission! Is that last screenshot your highscore? Maybe I should try and beat it :) 

Developer (1 edit) (+1)

Thank you for playing and your Feedback! 

I wanted the crystals to be even more visible, but I have to tinker with that. I cranked up the values and Emission quite high and it was still not as I wanted it to be. 

yes it is, for map 1 :) it gets crazy with so many ghosts :D 

Submitted

Crazy gravity how did you do that?!?! I died on level 3 XD but this game is so cool! Nice work. 

Also I'd appreciate feedback on my submission if you get a chance!

Developer(+1)

Thank you for playing and your feedback!
I put the tutorial for custom gravity in UE5 in my assets section, but I had to modify it a bit to suit my goal :) It's a matter of doing the a) the player movement and b) the camera movement. 

I will now!

Submitted

Oh cool I'll have to check it out!

Submitted

Great atomspehre and I like the take on the theme! Very enjoyable experience 

Developer

Thank you for playing! Glad, you had a great time :)

Submitted

I love the Art style and atmosphere of the game

Developer

Thank you for playing and your feedback :)

Submitted

Great game! I love the atmosphere!

Developer

Thank you so much for playing!

Submitted

Such a clever take on the theme. The overall atmosphere feels really warm and inviting — great work!

Developer

Thank you for playing and your feedback!

Yeah it all came together, when I had the background music.

Viewing comments 38 to 19 of 38 · Next page · Last page