Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

KetchingView game page

GMTK 2025 submission
Submitted by nanto2016 — 1 hour, 55 minutes before the deadline
Add to collection

Play game

Ketching's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#1484.4044.583
Enjoyment#30453.1223.250
Audio#30612.9623.083
Narrative#52002.0822.167
Artwork#81611.8411.917

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player creates music loops to fight in a looping bossfight.

(Optional) Please credit all assets you've used
I have not used any assets. I guess that explains the mediocre visuals :P

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

It did take me a minute to grasp what I was supposed to do, but once I got it I found the idea cool and I did win! If you actually made this using the animation nodes...kudos to you!

Submitted(+1)

Took me a while to understand but I got the hang of it! Pretty cool game! Insane music. Also, if I hadn’t looked at the other comments, I wouldn’t have managed to beat the boss.

Developer

I'm not sure I would be capable of beating the boss without cheesing it tbh :P

Thanks for playing though!

(+1)

Clever concept, I can see this being a fully fledged game some day. However I was able to beat it on my first try by making the left loop all up and the right loop all down.

Developer(+1)

Yeah, it's just way too easy to cheese... if I ever come back to this project (which I doubt will happen), there are big balance changes to make.

Thanks for playing though!

Submitted (1 edit) (+1)

THIS WAS SO MUCH FUN!! i never thought of this kind of game! it was so hilarious! (or how to write that word)! Creating a Boss fight in the AnimationPlayer node hahahaha sneaky sneaky, i must admit i also tried doing that after working on some npc movement. I scraped the npc movement , did it all int the animator, realized that was too much and went back to npc movement hahahahaha

Developer

Thank you! I genuinely did not expect anybody to actually enjoy this 🥲

For bigger project, it's clear that using an AnimationPlayer is a really bad idea, but it was just faster to do it that way and it allowed me to have a visual interface to work with.

Submitted(+1)

This is a funny idea and I had fun with it. although being able to just move to one side and shoot to the other makes it pretty easy to win 

Submitted(+1)

This was enjoyable to play and is an interesting idea! The only issue was that I quickly realized the best strategy was to make the move wheel all up and the attack wheel all down so I can't get hit and can damage the boss. Cool game though regardless!

Developer

Yeah, it's really easy to cheese it...

Glad you enjoyed it!