When the kids get screamy I give em' the popper fidget, nice touch to tell em' when they level up, keeps em' out of the cabinet knives.
Play Game Pop It
PopIt - New Version's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #4735 | 2.579 | 2.579 |
| Artwork | #5220 | 2.684 | 2.684 |
| Enjoyment | #6855 | 2.158 | 2.158 |
| Narrative | #7990 | 1.526 | 1.526 |
| Creativity | #8284 | 2.000 | 2.000 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Pop It explores the theme of “Repeat” through its core gameplay mechanic—a repetitive loop of popping bubbles. Just like the real-life sensory Pop It toy, the act of pressing, releasing, and resetting bubbles creates an endless feedback loop that is both fun and addictive. Each level features different loop patterns, colors, and rhythms, encouraging players to sink into a relaxing cycle. The game also includes different tap modes where players must complete repeating bursts in a pattern, challenging both memory and timing. In short, Pop It turns a simple repetitive action into a complete gameplay experience—representing the loop physically, visually, and interactively.
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(Optional) What would you like to be called if GMTK features your game?
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