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Mobia's Trip's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Mark's Favourites | #1 | n/a | n/a |
| Creativity | #2 | 4.814 | 4.814 |
| Enjoyment | #91 | 4.302 | 4.302 |
| Audio | #168 | 4.070 | 4.070 |
| Narrative | #353 | 3.791 | 3.791 |
| Artwork | #458 | 4.256 | 4.256 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main mechanic is a screen loop! Use screen-wrapping to complete little challenges and uncover secrets
(Optional) What would you like to be called if GMTK features your game?
Twice Twice Studios
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Comments
Well earned rating; this was a blast to play. Well done!
Pretty cool, like Portal without portals.
I’m amazed by the idea of locking space to create a looping area! I love how the possibilities change depending on where you place the loop. The mid-game section where you used the ceiling as a platform really surprised me — it was such a clever use beyond just looping. I had a great time playing!
This was a super cute and creative game jam submission! The puzzles were very well designed, the artwork and sound design were great, and it felt very good to play overall!
Never thought I would see Mario Maker creators working together to make amazing collabs outside of SMM :)
Can't wait for Mobia Does Everything Twice Twice
Haha! It's cool to see people recognize us from our humble origins 🥲 And thank you for the kind words!!
And you know, we are working on a full game outside of this one 👀 (it's called Miss Paint you should totally check it out and wishlist it on steam just sayiiiiing)
This is the single cleverest thing I’ve seen since Portal. Absolutely loved it, and the ending.
This is sooo good, well deserved #2. I love how you discover some new trick right before the previous gets stale, it's a constant flow of being amazed at what you can do with the loop and never reaches a point where it's boring. The gameplay is what shines, but the art and audio also elevate the experience. Amazing job to the whole team
Thank you so much! We are floored and didn't expect this at all!
Awesome game! The main mechanic is mind-bending, the level design is brilliant, and the game doesn't overstay its welcome. The animation and music are gorgeous! I did have some performance issues, but it was still very playable.
Thank you! :)
This one is really cool. I love the main mechanic and the puzzles are fun. It was the perfect length too, exploring its full potential without being too long. I also really like the artstyle.
Tysm! 😄
Really creative use of screen-wrapping! The controls quickly got intuitive, and the wrapping always behaved how I expected, even in weird edge-cases. The rolling mechanic was a welcome twist as well, great job!
TY!
So far one of the most creative game I've played so far. Unfortunately I got a glitch where I couldn't activate my locking mechanic several times, which ruined the experience for me. I can see that with good level design, this game would be great.
Thank you! And im sorry to hear about that glitch! I think it may stem from when the game is trying to recenter your light and you arent able to lock it at the same time
Hello! The idea is pretty cool and well executed, that’s what I love in a game jam game.
I really enjoyed the experience, the game was very fun from start to finish: thinking about where the square should be is a simple mechanic, but it leaves space for a lot of puzzle possibilities. I especially liked having to “setup” the square in a specific direction to loop in certain angles. I also appreciated how you added an extra mechanic near the end (rolling) to keep things fresh.
Here are some small nitpicks I have, just to give you my player perspective:
I would say that the border of the loop should’ve been more defined instead of being blurry, since a bunch of time I wasn’t sure if I was in the right position or needed to move just a little more.
As I said I liked the extra puzzle mechanic where you have to reposition the firefly to move the loop square, even if it probably would’ve been more practical and intuitive if done with another control type (like: hold down a button to move the firefly instead of the character), since moving the character to set up the right square position felt more like a moment of setup rather than a part of the puzzle itself.
Overall, very good job! C:
If you’re interested, here’s the VOD of the stream: https://www.twitch.tv/videos/2531919742
Really good game! At first I didn't know what to do because I didn't hold the key but then it was fun. The audio was very choppy but it's probably my old computer.
There are some really nifty ideas in this, also love the attention to detail in the character animations.
Very interesting concept a little bit confusing at start but its cool :D
Fantastic job! This is an absolute gem! The main mechanic is both intuitive and full of depth! Y'all did a great job pacing out the game and teaching the player at a great pace! Everything felt like it came in when it needed to! It felt like every new thing I learned was an unintended way to break the game, and yet it was then used for later puzzles! The music and art were charming to boot! This is easily the best game I've played so far! Y'all should be very, very proud!
Thank you!! It means a lot :) <3
This is an amazing concept for a game. The art work is amazing and combined with the sound design it creates a lovely atmosphere. The main mechanic was very creative however I found it very finnicky and playing the game was quite difficult to understand what to do. This might just be a skill issue on my part, as it seems that a lot of people have managed to complete the game. Overall this is an incredible game to have made in only 4 days and you should be very proud of yourself!!
Really enjoyed this one and reached the gold! Loved the idea of using the lit part of the screen to loop around the game world and overcome obstacles. The animations and SFX are really good. Good vibes for the game also, the fact that there's no music and it still feels so immersive.
Really glad you enjoyed it!
That being said there is definitely supposed to be music! I wonder if something broke - would you mind sharing what browser/OS you were playing on?
OK I just tried loading this again, the music is there, might be because I didn't turn on the volume high enough.
Really interesting concept well executed. Good art and atmosphere
Fantastic mechanics with a lot of potential and fun. A short in-game tutorial to showcase the teleport functionality would be nice
If only we had put a couple of signs there... that I accidentally deleted right before upload >< I'm glad you stuck it out and figured it out though!
twice twice hits out of the park yet again! awesome game. love LOVE the mechanics here, so smart. its a bit weird to control but damn, great stuff.