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A jam submission

ShredmillView game page

Shred across an endless, crumbling loop. The only rule is: skate or die.
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Shredmill's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#1814.1704.170
Audio#2014.0224.022
Artwork#4804.2404.240
Creativity#6424.1314.131
Narrative#13613.0933.093

Ranked from 312 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In Shredmill, you skate across an endless, crumbling loop. With every lap, more of the track collapses behind you, turning the loop ahead into a perilous deathtrap.

(Optional) Please credit all assets you've used
In-game fonts by Slime and somepx.
Low-poly City Buildings by smooth998 (CC BY 4.0)
All other assets created by us.

(Optional) What would you like to be called if GMTK features your game?
Jamadoo Games

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Comments

Viewing comments 80 to 61 of 201 · Next page · Previous page · First page · Last page
Submitted(+1)

absolutely shreds. did not realise that you were destroying the track for yourself, but other than that, had a fun intuitive time. thank u!

Submitted(+1)

I had so fun playing this game. Loved the artwork and sound design. Also the amount of polish is insane. Good job!

Would to see your feedback on my game too ^^

Submitted(+1)

That was pretty fun, nice job!

Submitted(+1)

Awesome idea, it fits perfectly with the theme! Really fun and polished, great job :D

(+1)

was pretty fun to play!

Submitted(+1)

Pretty fun with great graphics. animations, and sound/sfx!  I only wish there were more powerups

Submitted(+1)

Super polished and very satisfying to play! Love it!

Submitted(+1)

The first time falling into a hole that got there because I've been gnarling all over it was a crazy revelation. I hadn't realized that I was going in a loop (which maybe I should have expected). I really liked hopping around and avoiding obstacles. Maybe I'll be back to claim a spot on the leaderboard

Submitted (1 edit) (+1)


Took me a few minutes to understand what you guys were actually doing with this game, but damn. I have to say it was pretty cool take. Love the mechanics and ideas here.

The presentation in general was amazing, let it be visual or audio wise, but that's just par for the course for you guys at this point lol. Not to take away from it though, cus the game looks and sounds great.  Also love the amount of charm that pretty much all of the characters have.

I also think it's great that the environment in general stays readable pretty much all of the time. For a game like this, even the tiniest mistakes can be deadly and even as the game progressed, I could always easily notice what remained of the track  in front of me ( though I do think the colour of the track could contrast a little more from the background colour, since the parts of the track which were almost broken tended to blend in sometimes )

I do have some issues when it comes to the actual gameplay though. I think the game really needs some sort of indicator for where exactly you're going to land after a jump. Maybe a more noticeable shadow under the player or some sort of target sprite or something could help. This isn't really a problem in the beginning of a run when you have lots of space to maneuver, and so you don't really need to make precise jumps, but this problem becomes a little more apparent in later loops since it starts leaning towards being a bit of a coin toss. ( Maybe just a skill issue, but I think it's worth noting )

I also found the green wrench powerup that fixes the road to be a little  useless imo. I realise that the point of the game is trying to maneuver around a mostly broken path, and also to incentivise buying the item to restore 33% of the road, but the amount of time that it's active for makes it feel a little inconsequential.

All that said, y'all cooked as usual. Wonderful job on this and kudos to everyone involved

Submitted(+1)

I came back just to take 2nd place again. This is personal now. I will defend my position with honour!

(+1)

Supeeeeeeer coooool! So rad! The gameplay is well thought, it's challanging and I want to see how far I could go. Love the music, the design, the bonuses.

Submitted(+1)

I like the argstyle for this game! The scoreboard was a nice touch, and I liked the power ups. The visuals for the game is interesting. Nice game!

Submitted(+1)

Great game, and really well polished gameplay loop (Pun perhaps intended)

Submitted(+1)

I'm going to have to come back to this one, I made the leaderboard on my second run, but there's so much room for improvement..

As always, fantastic entry. Beautifully clean idea exectuted to near perfection. I see there's the odd shop bug in the comments, but I wouldn't have noticed honestly - great stuff!

Submitted(+1)

Feels super arcade'y and I'm all for it. Very fun.

Submitted(+1)

It is so fun to play! I encountered a bug where after I entered the shop carrying an item, when I leave the shop, I got teleported to a hole several tiles before me.

Developer(+1)

Ooh haven't encountered that one yet! We'll take a look an patch it up. Thanks for playing :)

Submitted(+1)

Incredible ideas and execution ! the loop is fun and engaging , and the destructible floor make things harder but gives a good feeling when you reach the shop ! 9/10

Submitted (1 edit) (+1)

Loved the game and made it to the scoreboard !

Submitted(+1)

It's so well made and polished. Too bad I'm so clumsy at those games TT

Submitted(+1)

Nice game

Viewing comments 80 to 61 of 201 · Next page · Previous page · First page · Last page