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A jam submission

Möbius LoopView game page

A puzzle platformer inside a Möbius loop
Submitted by KROKOBIL — 2 days, 1 hour before the deadline
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Möbius Loop's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#3474.2664.266
Enjoyment#8263.7803.780
Artwork#21863.5323.532
Audio#23993.1283.128
Narrative#27762.5962.596

Ranked from 109 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It plays inside a Möbius Loop

(Optional) Please credit all assets you've used
Made with Godot 4.3
Art: https://kenney.nl/assets/new-platformer-pack (CC0 1.0)
Music: "River of Io" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/
SFX Lever (edited): https://pixabay.com/sound-effects/metal-lever-1-106665/ timgormly (Freesound) on Pixabay
SFX Win: https://pixabay.com/sound-effects/goodresult-82807/ unadamlar (Freesound) on Pixabay
Font: Poppins (SIL Open Font License 1.1)
Logo inspired by GMTK
Everything else by me (KROKOBIL)

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Comments

Viewing comments 60 to 41 of 81 · Next page · Previous page · First page · Last page
Submitted

Very fun puzzle platformer! I really like the concept, and I had a great time solving the puzzles :D

Submitted

very creative and cute

Submitted

i dig the general idea, the puzzle design here is mostly well done

Really cool concept, though the puzzles were a bit too easy as I could mostly just flip every switch I could as I encountered them and I got 90% there with just that. So I didn't end up doing much thinking in the end. Also I feel like the möbius loop thing didn't feel like super relevant in the game, but maybe it was because I didn't need to pay attention to it. With harder puzzles this could be great

Submitted

This was a lot of fun.  The level progression felt right, and the puzzles felt challenging without being too difficult to figure out.

Submitted

Fun idea, took me a while to understand it (just try and error was working fine too). 

Did you build something to do the mirroring of the level or is this handcrafted for each level? Could be quite cool to have a level editor for it and see what others build with the idea :D

Developer

I made it in Godot and wrote an editor script to mirror everything. This is also done every time you flip a switch. I had the same idea of making a level editor (or sharing my godot files). Maybe I can upload my files to github.

Submitted

Ah, with an editor script, that's a cool solution :)  Thanks for sharing!

Submitted

The mechanisms are  very creative

Submitted

The mechanisms and level design are amazing, and I think the difficulty is just right—the experience of beating it feels fantastic!d(゚∀゚d)

Submitted

Very Cool, very creative! The uncommon topological layout was a bit overwhelming at first, but I still managed to get through. So much thought went into the level design. Nice!

Submitted

Very impressive. Really good puzzles that require you to pay attention without being too difficult.

Submitted

Idea is there! Love the visuals.

Submitted

Some really well-designed levels, even if they were a little challenging for me. Loved the visual aesthetic!

Submitted

Really cool puzzle platformer ! Made my head hurt a lil bit if I'm being honest lol.

The music is way too epic compared to the cute visual tho.

Submitted

Really very gripping! The platformer principle with a purely puzzle aspect is a great idea. And it's very enjoyable to play! Bravo! ^^

Submitted (1 edit)

Great idea and very well implemented. Reminded me a bit of Manifold Garden, but in 2D of course! Great entry :)

Submitted

I love puzzle platformers! This is awesome work.

Submitted

Couldn't stop playing! Great job!

Submitted

Very cool concept and fun puzzles. I only saw that there were hints after I beat the last level but that is a nice addition (although I didn't actually see what the hints were

Submitted

Extremely fun game! Hope that you develop this idea more. Keep it up!

Submitted

Oh hey! My game for this jam, Klein, had the same sort of premise, but it included vertical looping as well. Though technically its name is a misnomer since it's the surface of a Klein bottle if only one set of connected edges is flipped, and the other isn't.

Viewing comments 60 to 41 of 81 · Next page · Previous page · First page · Last page