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Count Me In!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #39 | 4.533 | 4.533 |
| Audio | #113 | 4.156 | 4.156 |
| Enjoyment | #948 | 3.733 | 3.733 |
| Artwork | #1649 | 3.711 | 3.711 |
| Narrative | #3099 | 2.511 | 2.511 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
the game has you play instruments into a loop. it is also a roguelike, in which your gameplay resembles a loop. but the former is the focus
(Optional) Please credit all assets you've used
font is fibberish! https://caffinate.itch.io/fibberish
(Optional) What would you like to be called if GMTK features your game?
timfactorial & jayisaway
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Comments
Cool idea for a musical deckbuilder! I enjoyed it!
Voiceover tutorial was definitely the play.
This was really fun. It was simultaneously satisfying and horrifying hearing my garbled compositions come together.
Cool concept, but very hard to figure out.
DISCLOSURE: I'm not a game developer, nor am I a coder!
I can't figure out what to do. When I try to place an instrument, it doesn't do anything. If I type the numbers on my keyboard, I hear notes being played, but I can't "place" anything on the scale.
hi! you’ve got to hit space to start recording, and once you’ve been counted in, you can play in the notes :)
Thanks for letting me know. If you included that in the instructions, I'm sorry for missing it. If not, that's my only suggestion for improvements. The rest of it looked great!
Crazy good game! I love the incentive to play specific notes in different ways, honestly its a genuine good teaching game also. very well done. Hope it continues to get better after the jam :D
Great concept, the rules were a bit confusing though and I couldn't restart the game once i failed a round...
I really liked the artwork and sound design!
Great concept, the rules were a bit confusing though and I couldn't restart the game once i failed a round...
I really liked the artwork and sound design!
Fantastic concept and it was really fun to try out! Timing and ability metrics seem arbitrary. As a musician i did just kind of ignore the mechanics and tried to write nice melodies so that's on me, but i'd score 0 in timing for a recording that was objectively in time or 0 in ability for ideas that mapped onto chord tones, used lots of notes and sensible rhythmic placements. ... or maybe i really do just suck at music? f**k
Oh this is an amazing idea for a deckbuilder. I love the band-building aspect, the scope for this could probably go as far as filling a whole orchestra if you wanted it to! And we love choosing 1-of-3 things.
My only feedback would be that initially I didn't realise I needed to use the number keys to play the instrument.
We also made a deckbuilder for the jam, so would love your feedback if you wanted to try it out too!
Musical games are a bliss to play always. Great interpretation of theme loop. Never expected a fl studio game, lol. Enjoyed it. Would appreciate if you rate my game too
A very interesting musical game! I enjoyed it! It's really kind of a composition/music theory puzzle, I haven't played any games that do that. The consequence is that people who aren't musically inclined will have a difficult time with it, particularly with the jargon. I should note also that the audio feels a bit loud as the instruments get stacked on. I think this needed some more careful audio mixing. Or perhaps just some (dynamics) compression on the various instruments as well as the master channel would have sufficed.
As a musician, this was quite a lot of fun! Unique, fun and challenging. Also comforting to know that I can keep on time haha :)
The game's concept is honestly very creative and interesting. The tutorial is nice, but would maybe have benefitted if you added in some sort of way to let the user play an "assisted" round. Gameplay loop is fun but also challenging. Artstyle is great and works well together. Audio is what the whole game is based around and it was done wonderfully. Narrative would have been interesting to add somehow but the game's core is okay without one. Anyway, well done on making this awesome submission!
Jamming in more ways than one!!! (You guys both did an awesome job with this one)
thank you! hope the jam was a good flavour
i actually learned something it doesn't get much better than this. i'm gonna have to keep Looping on back now until i make some music that actually sounds good
hell yeah! i’m glad u had fun!
Hei! I made music! I had fun with it, very well implemented. Thank you!
super glad you enjoyed!!
Very interesting - i like roguelikes and card games. The combos/abilities were very nicely implemented and I think with some work/additions it could teach people more about music theory in a fun way! The art is cute and easy to read, and the name is fun too/nice to remember.
Good job to the team!
thank you! this means a lot, i’m glad it worked for you :)
just love the art and the concept is different, none from what I have seen yet
i'm so glad!! that's a big goal for me. thanks for the comment ! :)
i tried playing it but the space bar wont do anything
oh! try the enter key instead
still doesn't work sadge i love rhythm game :(
oh weird. what platform are you on?
firefox on windows
i’ve heard some weird stuff about firefox in relation to godot. if you have another browser you can give that a shot? but i also uploaded a windows build so you can download n play that if you would like :)
Wow. Did you built a whole sequencer into your game? 😄
This is really cool. Though, without quantization, I found myself listening to my timing mistakes on the lose screen 😅
yes! it took me the first day or two to get that set up haha. but it was also a fun process! thank u for your comment :)