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A jam submission

TrackmorphView game page

a racing game where the track shifts every lap
Submitted by elliottgdev — 4 hours, 18 minutes before the deadline
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Trackmorph's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#40962.9623.083
Enjoyment#43452.8022.917
Creativity#57552.8022.917
Narrative#73331.6811.750
Audio#90561.1211.167

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Every lap (loop) the track changes

(Optional) Please credit all assets you've used
Game made with python and pygame-ce.
Game executable made with pyinstaller.
Web build made with pygpag.
Everything else is done by me.

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Comments

Submitted

One of the most fun top-down racers i've ever played!

Submitted

Pretty fun! I think something that would help a lot is a reference for what direction you are headed in. An arrow or rotating the camera would help but overall pretty good!

Submitted

Every time I race around the track, it changes. My state of adrenaline causes these hallucinations, every second a new set of track before me. Did I just drift into the wall, or was there a wall there at all? Maybe, in the end, I was the Trackmorph.

Submitted

Really cool! I feel like some audio and maybe some changes on being able to get boosts back would make it even better

Submitted

Nice game!

Submitted

Very nice! I really enjoyed the drift mechanic — my fastest time was 47 seconds. I think sound effects would greatly enhance the experience. It's also cool that you made your game using Python and pygame-ce; I did the same!

Submitted

I got 1:54 for my fastest time, I liked the ghost! 

Developer

thanks, i thought that adding a simple ghost racer would make the game a bit more fun to replay, since i knew i wouldn't have much time to add more content.

Submitted

the fact this is made in python is crazy - cool take on the theme too

Developer

thanks. since the unity debacle went down nearly 2 years ago, i've really enjoyed making games without an engine; knowing exactly how everything in your game works and how everything is drawn to the screen is really satisfying!