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A jam submission

RE:CYCLEView game page

loop
Submitted by Raezyx, louisvizard, sunkingcfs — 10 hours, 42 minutes before the deadline
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RE:CYCLE's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#26653.0593.059
Artwork#36103.1183.118
Narrative#38312.3532.353
Enjoyment#39942.8822.882
Creativity#52442.9412.941

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Player abilities are tied to power states, which cycle on a loop every 45 seconds

(Optional) Please credit all assets you've used
(Also included in description)
Assets List

https://opengameart.org/content/bosses-and-monsters-spritesheets-ars-notoria
Stephen Challener
https://codemanu.itch.io/pixelart-effect-pack
@DavitMasia, @CodeManuPro
https://kenney-assets.itch.io/input-prompts-pixel-16
Kenny (Assets)
https://clembod.itch.io/warrior-free-animation-set
Clembod
https://atebits.itch.io/health-pack
AteBits
https://www.artstation.com/artwork/elDVqD
Klavera
https://opengameart.org/content/4-chiptunes-adventure
SubspaceAudio
https://opengameart.org/content/boss-battle-9-metal
nene
https://pixel-poem.itch.io/dungeon-assetpuck
Pixel_Poem
https://blenderartists.org/t/pixel-dungeon-3d/1286296
Ferotan

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Comments

Submitted

Love a good bullet hell boss fight, could've made the dash a little smoother if it just added velocity, I dislike stopping for a move I wanna go fast with.

Submitted

really great bossfight and really liked it, abilities unlocked are also cool and liked that the sword slash was also a projectile.

Submitted

I don't understand how it fits the theme loop

Submitted

This was a nice game to play !

Submitted

Having the bosses phase right before you lose your powers feels pretty bad, kinda disencourages playing good. Otherwise an enjoyable time and a neatly packaged idea.

Submitted

This was really fun to play! Nice job!

Submitted(+1)

Nice! Super satisfying when I managed to complete each level. Most of the time I barely made it out alive, with half health left after several attempts haha.

Is there a special way to use the unlocked abilities for each looped state mentioned in the tutorial? I figured I was missing something there, but it was still fun to chip away  using ranged attacks.