Well done, I like the audio, and the idea is pretty cool.
Play game
DeadWeight's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #2941 | 2.550 | 2.550 |
| Creativity | #4233 | 3.200 | 3.200 |
| Audio | #4805 | 2.550 | 2.550 |
| Artwork | #5320 | 2.650 | 2.650 |
| Enjoyment | #6395 | 2.300 | 2.300 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Dead Weight is built around a the ongoing cycle between life and death. You’re not just switching forms, you’re trapped in a rhythm where both the living body and the ghost must work in harmony, looping between states to progress. Your body is grounded by gravity and interacts with the physical world. Your ghost floats freely, slipping through walls and reaching hidden spaces. Neither form can succeed alone. Progress comes from looping between life and afterlife, over and over. The added ability to switch places with your ghost deepens this cycle, allowing players to reverse roles in an instant. Each puzzle becomes a test of balance, knowing when to live, when to die, and how to use both states to escape. In Dead Weight, life and death are not opposites, they’re partners in a continuous loop.
(Optional) Please credit all assets you've used
Most of the artwork is custom-built by our in-house artist to match the game's unique, eerie atmosphere.
Additional assets have been licensed from:
* Itch. io
* Unity Asset Store
* Freepik
* Craftpix
(Optional) What would you like to be called if GMTK features your game?
Sarangu Baisil Sanal





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