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Thank you for your comment! We put a lot of heart into bringing our character to life, and I poured my soul into crafting those animations to make the cube feel vibrant. About the falling issue—yeah, it might be a bit rough, but we felt this reset mechanic tied into the game jam’s theme, where dying means starting the path over. Adding checkpoints was our way of softening that blow, so you don’t have to restart the entire level!!! 

Thanks for the feedback, and we’re happy you liked our concept! :)