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A jam submission

SLL: Sushi Loop LickerView game page

You are hungry. Time to lick and not get caught...
Submitted by FunctionOverflu, thy, jerryeeChan, PeDev — 1 hour, 9 minutes before the deadline
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Play First Person Licker

SLL: Sushi Loop Licker's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#2044.3644.364
Enjoyment#5043.9323.932
Narrative#12213.1593.159
Artwork#13193.8413.841
Audio#13333.4093.409

Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
A conveyor belt sushi loops. And the tongue of the player is also a loop when it's collapsed.

(Optional) Please credit all assets you've used
See description for full credits.

(Optional) What would you like to be called if GMTK features your game?
Invincible Fire Wheel

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Comments

Viewing comments 35 to 16 of 35 · Next page · Last page
Submitted

Superrrr funnnnn, how did you guys think of this?

oh poor sushi  :c

Submitted(+2)

One of the most crazy and cool ideas kkkkkkk

Submitted(+3)

The game feels so polished! The concept is super fun and fits the 'Loop' theme perfectly — I couldn’t stop smiling while playing!

Developer

hehe

Submitted(+3)

super cool mixed media art, love this game's silly playful vibe, lots of fun to be had here hehehehehehehhe so silly goofy love this one!

Developer(+1)

silly goofy is the best complement hahaha :)) thank you!

Submitted(+2)

moist interesting

Developer

moist thankful for playing it!

Submitted(+3)

Very polished and unique idea!

Developer

glad you enjoy the licking :))

Submitted(+1)

Funny concept, very creative take on the theme. I kinda didn't get how the controls or the hitboxes really work though, like many other have said. I just get sliced off super easily, lol. I 'm not sure how I could play the game better XD

I love the arts and the audio though. Although the "ayayaya" got a bit old for me because I just lose repeatedly very quickly.

Developer

It is definitely hard to gauge the distance since it's not a hitscan... maybe we should make the depth more generous

Submitted(+1)

so fun but lets be honest that's a twisted concept xD

Developer(+1)

😭😭😭😭😭

Submitted(+1)

A very fun silly game. Only thing as someone else said is perhaps you could make the hitboxes more generous but had a blast playing!

Developer

Thanks for playing!!!

Submitted(+2)

so funny dude, crazy idea

Developer

licking business

Developer(+1)

Post your high score here to prove you're the ultimate licker...

Submitted(+2)

Really goofy game haha. As said before, the hitboxes could be a bit more generous, other than that fun game!

Developer(+1)

Need some tongue upgrades...
thanks for playing!

Submitted(+1)

haha cool game, never thought id enjoy licking sushi so much.. the hitboxes could be a little more generous for me. but maybe thats a skill issue haha

Developer

yeah... definitely need to do some collision tricks like what they do in the new kirby game.
We thought of doing 3rd person to mitigate the view distance issue without implementing something too complicated in a short time
but 1st person is just way funnier and unhinged, we decided to stick with it.

Submitted(+1)

Very fun game!

Developer

thx for playing :)

Submitted (1 edit) (+1)

Fun game with a hilarious premise and very nice visuals!

I didn’t quite get how the sushi with a cover works tough - were you supposed to lick the cover away?

Developer (1 edit)

Cover is there to keep you from licking the sushi, but you can open it by licking cover first and then lick the sushi :))

But in real life, it's there at a conveyor belt sushi place for hygiene reasons if that's what you were confused about.

Submitted

Ah I see. I think the covers were a bit buggy for me and sometimes wouldn’t go away when licked

Developer

Ah interesting 🤔 do you have a video or smth that replicates the bug?

Submitted (1 edit) (+1)

Just gave it another try and I think it had nothing to do with the covers. I think the issues was that I had some diffculty with judging if something was still in lick range. The first time I tried to lick a cover it was on the top converbelt just out of reach so I thought you just couldn’t lick it. After playing again I got a better feel for the lick range and struggeled much less. Maybe you could consider adding some range indicator but it’s probably just a skill issue on my end ^^

Developer (1 edit) (+1)

Yeah the range indicator was definitely something we wanted to try out more. We've tried a version with a raycast-based indicator but it didn't feel pretty good... the tricky part is, the maximum LICK range is dynamic, basically it's a spring physics so the faster you roll your tongue out, the further the range is. That's why we probably need a design that's more creative and unconventional for the range indicator, sadly we didn't get the time to explore it more :")

but yeah, it's mostly a skill issue in the end, you gotta lick harder (just kidding hahaha).

Submitted(+1)

good game bro 

Developer

GG

Submitted(+1)

2000

Submitted

Best

Developer

Best for sure

Submitted(+2)

I am hungry for sushi now

Developer(+1)

time to LICK

Submitted(+1)

ok but what if I'm still hungry now?

Developer (2 edits) (+1)

maybe try eating the sushi after licking?
Sadly, I am not sure what to do if you dont know how to eat to be honest... that's like the first thing I learned naturally (including the licking)
I've already forgot how i learned it so sorry, i can't help with that :"(

Viewing comments 35 to 16 of 35 · Next page · Last page