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A jam submission

Project Re:RunView game page

Run infinite loops through a track, collect Tekkies and avoid the hurdles
Submitted by Gatvol Studios — 3 days, 12 hours before the deadline
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Project Re:Run's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#70771.9232.091
Creativity#76132.2582.455
Narrative#76551.5891.727
Enjoyment#77841.9232.091
Artwork#88501.5051.636

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play an infinity runner on an athletics circuit, progress is measured in loops

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Submitted(+1)

An interesting little hypercasual. Just wish there was more to it.

Keep up the good work!

Developer

Thank you so much for the feedback!

We're going to keep working on the game after the jam has been concluded. 

Submitted

amogus

Nice shitpost of a game, you’ve even got the default Unity skybox for maximum effect, and the assets fit together in a comedic way.

Submitted(+1)

unable to play it as I am on Mac :/ but seeing the trailer it looks fun!

Submitted(+1)

Nice job!! I saw your comment that this was your first jam ever, so I know you couldn't get to everything you probably wanted the game to include, but a volume or ON/OFF for music/sfx is something that would have really helped because it was loud on my PC and unadjustable. But I still enjoyed making loops and liked the speed!! Great job at your first ever jam!

Developer

💖Thanks for the feedback and kind words.
Yes, I will be sure to add controls for audio in future projects. 

Submitted(+1)

really loved the idea! audio killed my ears though :( If you putted more effort on getting better models from assets the game could have a totally different feel!

Developer

thank you for the feedback.

As this was our first game jam (ever) it was really an experiment to see what we could do in a short space of time, with little dependency on pre-built assets

When you say the audio  killed, how so? Too loud? Annoying, not well balanced?