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(+1)

I love the game concept, but I wish it picked up pace a little faster... I think it would be great if after each loop the player could buy at least something. Other than that, everything feels great to me.

Now I wonder how many tiles and characters can the game handle performance-wise... 😅

(+1)

Thank you so much ! 😊

For the pacing: the hardest part is getting that first Tent. But after that, each loop should let you gather enough resources to buy at least one building or extension — it snowballs from there!

As for performance — surprisingly solid! The clones just replay recorded actions (like position, jumps, tool use), so it’s much lighter than full re-simulation.
But hey, feel free to stress test it and see how far you can push it 😅

Thanks again for playing!