While the main loop mechanic is simple it serves the job well enough for the main gameplay of navigating the map in the ship.
The turning on its own felt a bit wide sometimes considering some of the turns, but the brake & boost mechanic helped balance it & introduce an element of skill to balancing your turn angle and speed.
It's a bit hard to tell how to travel to the nearest pole/ramp when on the ground but boosting off of the ramps and getting a bird's eye view and skipping over the walls was pretty fun.