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Stone Bot's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #3642 | 2.833 | 2.833 |
| Enjoyment | #3709 | 2.944 | 2.944 |
| Artwork | #3801 | 3.056 | 3.056 |
| Creativity | #4344 | 3.167 | 3.167 |
| Narrative | #5035 | 2.111 | 2.111 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Player loops back at the start of the level in order to progress.
(Optional) Please credit all assets you've used
solidifying - https://pixabay.com/sound-effects/dropping-rocks-5996/
dripping in a cave - https://pixabay.com/sound-effects/dripping-water-in-cave-114694/
player explosion - https://pixabay.com/sound-effects/explosion-47821/
parralax scripts: https://pastebin.com/ZniykeGz https://pastebin.com/jD62XeKQ https://pastebin.com/DG5jcAMZ
player controller - https://github.com/Matthew-J-Spencer/Ultimate-2D-Controller
cave bg - https://lil-cthulhu.itch.io/pixel-art-cave-background
arcade font - https://www.1001fonts.com/arcadeclassic-font.html
CRT shader - https://www.youtube.com/watch?v=lOyb0_rFA1A&t
shockwave shader - https://www.youtube.com/watch?v=-spc1GJAtLY&list=LL&index=2
dirt lens - https://github.com/sonicether/SE-Natural-Bloom-Dirty-Lens
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Comments
Loved the aesthetics! Well done, is very clean and fun!
This is one that had me hooked for a while! Really good art and cool VFX! Nice work!
Also I'd appreciate feedback on my submission if you get a chance!
Really good! Would be nice to have alternative controls for turning to stone, I think it would have helped me a bit. I also died a lot in this game, by the end I was getting really sick of the flash bang explosion even if it was pretty funny at the start. Maybe there could be an option to turn it down a bit?
I had a lot of fun, well done!
Thanks for the feedback. I think I will probably add in the future an option to make explosions smaller and less "in the face".
Fun and difficult game! I felt the movement was a bit too fast, I think the main problem was maintaining momentum when landing since the platforms are so small I kept falling and felt a bit unfair. Also I completely understand the love for bloom, but I felt like I was getting flashbanged when dying xD (and I died, a lot ahaha). Except these 2 little problems the game was amazing! Keep up the good work!
Thanks for the feedback.
With movement there's lots of settings tweak, so it's pretty time consuming, but I think I will get around in doing this. For me bloom was pretty good, but seeing your comment I will add a simple slider to adjust bloom in the settings. Again, thanks for the feedback.
The game felt very polished even though I found it soooo difficult! Great job!!
Glad you enjoyed it
Really nice stuff!
Nice game! Felt very polished.
Thanks, that says a lot (even though the game was quite rushed).
liked that the platform could be destroyed by level object too, fun lil game!
Thank
Fun game! I like the stone mechanic, It's fun to create platforms and complete the level in your own way.
The early levels were fun, but having to take a leap of faith, turn to stone and jump back in lvl8 became repetitive
Duly noted. I was considering to make level 8 shorter (SPECIFICALLY to cut the leap of faith), but I was severely short on time (3-4 hours left) and I had to make and playtest 2 more levels.
yeah, explosions. nice
vibes, worth the play
(I worked on Recursion Runners btw)
this game so creative and artwork like a one game that I everyone know haha.
If possible, can you please vote my game and leave a comment too?