such a cool game! and the artwork is amazing. a bit unforgiving as I got all the way to the fish part and a big fish came at me at mach 10 and I had to start all the way over lol but still fun! I loved the variety
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Hunt Cycle's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #548 | 3.602 | 3.602 |
| Creativity | #950 | 4.029 | 4.029 |
| Artwork | #981 | 3.990 | 3.990 |
| Audio | #2005 | 3.223 | 3.223 |
| Enjoyment | #2120 | 3.359 | 3.359 |
Ranked from 103 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Hunt Cycle is about the loops and cycles in the animal world represented by the animal food chain, but also looping through lives of different animals. The game has a collection of 6 minigames and has an ending scene you could reach ;)
(Optional) Please credit all assets you've used
All materials were created independently.
Comments
Cool idea. The controls felt a little… stiff(?) in some cases but I had fun playing and it looked and sounded nice.
Wow! You did a lot for 4 days! It was really fun to play. Thank you and congratulations!
Very cool game!
You really have a lot of variety in terms of game mechanics. Very difficult to pull off so well during a jam!
Well done!
This is so great! The art is fantastic and I love the loading wheel. My favourite is the frog level. I got some combos in there :) Very fun. Nice use of theme and great game.
There is an insane amount of content here - almost a little too much for a jam experience, where people look through hundreds of games. Perhaps shortening the cycle to just "worm>frog>bird" and focussing more on the mechanics of each one would improve the overall experience by making a playthrough feel a bit more rounded - pun intended. What's here looks solid, if a little bare bones.
I do enjoy the visuals and the fact there is variety in styles. Especially the worm level looks sleek with the tunnels cutting through the level.
We try to aim for a little less than 5 minutes of gameplay to make sure everyone makes it to one full play-through.
Running the game with some friends of varying "gamer ranks" a day before deadline helps a ton to get a feel for what is unclear and whether people will finish the playthrough in time. (On that note, I appreciate that your game provided in-game tutorials that present one piece of info at a time)
Oh yes life is an endless loop of predators eating each other. The game reminded me that i've spent too much time in those .io game where people were eating each other.
Ended up ragequitting after being eaten alive by fife fishes everytime I became one... Somewhat slow Zuma level, otherwise 10/10 would recommend to peacefully internally scream.
(kidding the game's concept is pretty good. I did ragequit though)
this was really cool game experience! All the art and minigames were great
It was very charming to control each type of animal, and having each gameplay being representative of the animal (loved playing Zuma again after a long time x3)
I was really impressed by how this game is a combination of multiple games. What surprised me the most was the replayability of this game. Artwork was really good too!
I was not expecting that frog haha! Really cool game, i wasn't sure where the loop aspect came into play until i died on the fish level which made me sad :( lol Interesting and very creative game. Good job!






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