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A jam submission

Looping.Ouroboros.SnakeView game page

GMTK game jam 2025
Submitted by Macrow (@MacrowDev) — 18 hours, 19 minutes before the deadline
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Looping.Ouroboros.Snake's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#4874.2364.236
Audio#11153.4913.491
Enjoyment#23653.2913.291
Creativity#42703.1943.194
Narrative#55752.0062.006

Ranked from 165 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
you need to loop into yourself to consume items, all items inside your loop gets consumed

(Optional) Please credit all assets you've used
see description for full credits

(Optional) What would you like to be called if GMTK features your game?
Macrow

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Comments

Viewing comments 80 to 61 of 90 · Next page · Previous page · First page · Last page
Submitted

The imagery of the ouroboros is something i'm always going to be fond of. I liked the graphics too.

Submitted

Nice twist on snake. I like that you can either use your body to crush things or the walls, lets you easily eat the fruit while setting up the crates and bombs to work together.

Submitted(+1)

Interesting spin on the classic snake genre. I did not really feel the 'loop' theme that much, but it was still an enjoyable game.

Developer

if u loop into urself all items inside ur loop gets consumed

Submitted

Its snake, but now the snake is smart enough not to bite itself :)

Fun to play for a while, especially with those different modes. The controls seem to be a little tight-kept running into walls after pressing to turn... But that can also be due to my...slightly-over-the-standart-fingers :)

Cheers!

Submitted

Looooove the aesthetics! The game is also very cute and fun! Great job!

Submitted

This would have been really fun to play but it felt really stuttery which I'm not sure whether it was just my computer. I'd move forwards and then stop for a second and then move smoothly and then stop and so on

Submitted

Snake but you're forced to play it in the most risky way you could possibly do in the classic game, it's almost like training weights for snake pros, and I am apparently, not one of those.

Submitted

I always love when someone puts a spin on a classic game like snake. Great job.

Submitted

Took me a second to realize I had to shove the apples into the snake but once I did it all clicked. Love that you can shorten yourself by eating yourself :)

Submitted

I was ready to complain that I couldn't eat apples, but then realised that I needed to "shove" them inside the snake ahah Which turned out to be a nice interpretation of a classic game. 

Really loved the aesthetics of the game, the graphics are beautiful and the sounds/music  really add to the experience! Good job!

Submitted

nice design and artwork

Submitted

So much fun! I loved it!

Submitted

Good development of snake. The ever changing environment made me think where to go next.

Submitted

Clever use of the items to create a variety of game options. Was a bit overwhelming at first but it was fun once you get into it.

Submitted

An interesting reinterpretation of the classic snake game with a nice visual and exciting modes. Love it

Submitted

nicely polished! But it took me a little bit to figure out all the rules of the game world. There is a bug where a newly added boy segment doesn’t immediate blend correctly with the rest of the body until it moves again, but otherwise well done!

I would appreciate it if you tried and rated my entry too :) \/

Submitted

honestly the snake is so cute. it felt very quality!

Submitted

Very nice! Very well polished game and I especially enjoyed figuring out the twist interactions like between the bomb and the apple, this is really well made for 4 days, good stuff!

Submitted

Surprised me when I didn't eat the apple right away! Very cute art, and well done!

Submitted

Nice twist to the classic snake game!

Had me there when i tried to collect the apple and i pushed it instead xd

great job!

Viewing comments 80 to 61 of 90 · Next page · Previous page · First page · Last page