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INFINAUT's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #34 | 4.424 | 4.424 |
| Audio | #110 | 4.165 | 4.165 |
| Artwork | #146 | 4.506 | 4.506 |
| Creativity | #669 | 4.118 | 4.118 |
| Narrative | #3073 | 2.518 | 2.518 |
Ranked from 85 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Everything in the game loops around the screen. The premise of the game is to break the loops!
(Optional) What would you like to be called if GMTK features your game?
PokeNinjaGuy, RipeMangoez, squiggythings
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Comments
The most amazing game in the jam, my favorite! amazing job to you 3!
Thank you very much for playing :D
<3
Very good art and the gameplay was very fine tuned! Only critque was your use of the theme being a bit bland. Anyways great game 10/10!
D: you monster (thank you very much)
Tiny tree??? More like Miniature Malus Domestica
The way enemies weave in and out of the looping bullets mechanic feels so clever and keeps the action fresh.
Cool game. It's pretty polished! The graphics and sound are great!
If you have a moment, we'd love for you to check out our team's project too. It's called "round-and-wound" , hope you enjoy it! --> /jam/gmtk-2025/rate/3780863
Really cool game I made it to level 10!
IMO, I messed up when I switched from the fast shot queue to the triple spread shot it made it harder to take down enemies. but overall, awesome project!
This game is great, I love that you can speed up or slow down the ship a little bit it just gives that extra bit of wiggle room. I love that some of the enemies take advantage of the mechanic here, like the shielded guys or the ones that move in a sine wave (I always get hit by them near the edges of the screen). For me, this is an easy top 100 game
Thank you so much, we can hope it will be, but in my experience it seems pretty random :P
This is such a good game for a Jam one. Good graphics, gameplay. Over, I loved it.
Loved the graphics, they're very well drawn. The game looks well polished and the upgrades are always significant. The enemies with a shield on one side are a particularly good idea, as sometimes you'd be forced to exploit the "looping bullets" game mechanic to hit them.
Really enjoyed it! Great job to all to team!
Thank you very much! We both used the looping bullets idea, and I think it was a fun idea.
Really nice idea and amazing execution! I managed to complete the whole game and had a ton of fun doing so. Sometimes I had some troubles with the auto movement which brought me in some places where I couldn't dodge and I was forced to take the dmg. Adding a small backstory, even a few lines in the description, will really sell me the whole concept. Good job!
Thank you! If we expand the game, we would be sure to include a story of some kind.
Great pixel-art, music and gameplay! One of my favourites for sure.
Thank you!
This is amazing! Super polished and juicy, fun and not too hard, great sound design and music, cool concept. All around great submission <3
Thank you so much!
So much polish!!! I love the funky music, the pixel art, and the game's various gimmicks, such as:
DUDE the polish of this game hahaha. My brain was on fire sorting out this loop holy shheeesh haha super cool! Great job to you and your team! I wish I could have been able to control going up vs down, it felt really disorienting looping to the bottom. Perhaps a horizontal loop would feel better? I have no idea hahaha but either way this was super cool to play! And if you need more playtesting hit us up! Happy to do a bit more hahaha very very fun!
Thank you so much!
the game is too good damn
A fellow shmup/bullet hell enjoyer! I'm a sucker for shmups and this scratched that itch! Also curse the damn pink cogs, my truest bane! Loved the heck out of this! :)
What did ballmo ever do to you D: (Thank you! and using the looper makes the ballmos 10 times worse lol!)
Oh I know it does, I was using the darn looper!
hahaha sweet
Excellent game, the music is so cool the art is perfect, sfx sounds great and it's really fun and challenging (thank you for just letting restart the loop if we die)
The only thing I would change is the crosshair, I lost it many times but maybe I'm just tired.
Good job to the whole team !
Hehehe, I wanted to have a lives system but it was vetoed by my team LOL (restart after 3 deaths, a la arcade games) I agree that the cursor should be a bit bigger. Thank you though!
Ok 3 deaths was cool, I died once but I was far enough for it to be annoying if that just restarted the game. I think you guys made the right choice to give us infinite lives !
Yeah. *IF* we had done the lives system, we would have made sure to give the player extra lives too. It wouldn't have changed too much I think.
Fantastic game! The art and music felt very plished, and the main gameplay loop was both simple to pick up, but also difficult to master, creating an amazing experience!
Great game! A bit awkward to aim when you're constantly moving, but the idea is great! Love the graphics too!
Great game! and cool idea of an old game. A looping forward motion and keeping everything on screen instead of always going forward like whats typical with these games. Very cool, felt fresh and fun mechanics.
i did have some loading issues at the start 3 times, web-builds are tricky, we could not get ours to work properly at all.
Very well done, feld like a polished and completed game in such short time!
Thank you for the complements! What exactly do you mean by "loading issues". Just loading times? Or something else?
The game would not load and almost crashed my browser.
usually that means it *is* loading. you could try the windows/mac build, those work too.
Got it to work, I like the game. I wish the music was a little more intense also should the donut gear looking enemies be able to go outside the map?
yeah they are supposed to go outside of it. It gives piercing another use and makes you have to time your shots to hit them :P