I really enjoyed the game. The idea is very interesting — unique and creative. The gameplay is dynamic, and the sudden shifts in the scenario really keep your reflexes on edge. All in all, great work!
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GraviTime's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #2182 | 3.684 | 4.200 |
| Narrative | #2317 | 2.719 | 3.100 |
| Enjoyment | #2867 | 3.157 | 3.600 |
| Audio | #5211 | 2.456 | 2.800 |
| Artwork | #6706 | 2.280 | 2.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a puzzle game where a clock changes gravity after each "loop". You must stack the spawning blocks (more blocks after more loops) again and again to avoid them falling out of the clock.
Comments
Quite fun for such a simple concept. I did struggle at first to grab my blocks cause the clock started as soon as I started the play session, a little bit of a pause before the round starts would help with that (i think someone else also mentioned this same thing). Overall really smart concept, well done :)
The concept is brilliant though I would have really preferred if just before the round starts , there is a bit of a pause so the player can get their bearings better (especially to prepare for those small blocks), but that's just me though. Really smart game, good job!
It's a nice game mechanic. You could have used good assets for better appeal.
I think your game really fits the theme! It's a frustrating game but I love that haha
Nice game! Tricky as first but got the hang of it! Love the idea of the board being a clock. Good use of theme!
I can't get pass stage 6 because of my skill issue 😠. But this game was HARD yet fun at the same time. I liked the how tetrominoes (Tetris pieces) are the blocks.




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