Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Originally it was going to be one hazard per loop, but the gameplay escalated way too slowly. Something I wish I had more time for was a clear tutorial stating that all 3 hazards will go in, but you are allowed to choose where one of them goes to try and improve your chances of surviving.

That makes sense, good to get people to the good stuff asap in a jam setting