Fun, stylish, and a whole lot of levels! Very very cute, and I love how the final level turns out (even though I couldn't beat it! once i realised that the big planet would throw everything out of whack i kind of gave up lol), I do think while the harmonic notes are a great idea, it does get very grating over time (i'd probably suggest not using a tone but an actual instrument and a chord instead maybe). good stuff though!
Play game
Orblit's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #271 | 4.088 | 4.088 |
| Artwork | #431 | 4.275 | 4.275 |
| Audio | #529 | 3.745 | 3.745 |
| Creativity | #577 | 4.157 | 4.157 |
| Narrative | #2110 | 2.775 | 2.775 |
Ranked from 102 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player flings planets into orbit (forming loops).
(Optional) Please credit all assets you've used
"Feel" by MoreMountains, Theremix (https://theremin.app/), drum sound from Pixabay
Comments
Almost gave up on level 21, that pesky asteroid is very frustrating, but once I figured out I should orbit with it I finally got it. The game was very fun and the different planet types helped keep things fresh up until the end, the large planet with gravity is especially fun to mess with.
This was a really creative and satisfying take on the theme! I enjoyed watching the planets orbit for just long enough for me to get to the next level :)
This was a fun game! I really like the art style! Reminds me of Kurzgesagt lol
Hey, thanks for checking out our game! Your game has a lot of levels! Each level proved to be more difficult and it was pretty relaxing with the adaptive music. It was very satisfying to get it just right, especially once you start getting things like asteroids and bigger planets that make it harder for looping.
Loved it! Got stumped on Level 13. Remarkable job for 3 days. Oh one note, I didn't realize you could launch the planet from anywhere until level 12 or so. I was always clicking and dragging from their icon at the top - probably made the first dozen levels harder than intended hah.
It was a really fun and enjoyable game! I liked how your actions change the music, screen shakes when planets collide with each other. It reminded me of the three-body problem:D Loved it that there were multiple "answers" to the puzzles, it was really refreshing to me.
this game is so well made! it was fun and satisfying to solve them and watch planets orbit :) 10/10 for me
Amazing entry. Playing felt like I was actively creating a diagram for a science text book. I love puzzle games that don't have a single set in stone solution, and this helped to scratch that itch. I didn't care much for the comets or reversed planets, but the game was solid and enjoyable out. The gimmick for the final level was perfect (even if I couldn't complete it). You constantly find yourself one magic pixel away from victory in this game, and I think it works to the games benefit. There's always a tense moment right as you let go of the mouse hoping that everything lasts just long enough for the win. The sfx did get a little grating after a while, but I somehow sunk an HOUR into this game and didn't even notice.
You've made something great here, be very proud!
Very cool game, at the intersection between skill and puzzle! I made it to level 12, but those big planets with gravity started to really mess things up :P
Loved the red
Omfg, that's the best game of the gamejam! I would play the hell out of a mobile version! The art is great, the sound design is brilliant, and the levels are superb. I'm fucking stuck on level 9, aaaaaaaaaaaaaaaaaaah
Very cool concept! The physics felt really good and the harmonic notes created a cool atmosphere.







Leave a comment
Log in with itch.io to leave a comment.