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A good idea for the loop, I like the idea of gathering lots of resources to try and help you build up your inventory and equipment to help you accomplish the level - it's a bit tricky to work out what I was supposed to be doing at first as there are a few assets scattered around randomly, I really thought I could interact with the snail but just couldn't at all or the house for instance.

It's got potential, it needs a bit of UI work just to help guide the player a little bit, well done!