This one is so cool. I don't really know what to add, but there is definitely something that could be added to make it a really amazing game, not that it's not already, specially for a game jam entry. Really liked it well done
Play game
Feedbacker's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #112 | 4.160 | 4.160 |
| Creativity | #986 | 4.000 | 4.000 |
| Artwork | #1392 | 3.800 | 3.800 |
| Enjoyment | #1567 | 3.520 | 3.520 |
| Narrative | #7347 | 1.680 | 1.680 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
I wanted to explore and combine the two concepts of "music loops" and "time loops": the player lays down beats in short segments, then the player's actions are looped in order to make more complex music and layered interactions. (You can also draw a bunch of loops, if you want!) The game starts with a flat surface, but I realized a spherical surface also has interesting "looping" properties, e.g. you can loop across its circumference.
(Optional) Please credit all assets you've used
Created with:
Engine:
Unity
(no Asset Store assets)
Visuals:
Paint.NET
Color palette was picked with the help of Coolers.co
All music / SFX created by me (Eric·ZDW) using:
- Ableton (all samples not self-recorded are also from Ableton).
- Vital Spectral warping wavetable synth VST
- Audacity
Special thanks to Long for yelling into the microphone for me and letting me record the sample!
(Optional) What would you like to be called if GMTK features your game?
Eric·ZDW






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