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A jam submission

One Way OutView game page

Cool game for you!
Submitted by DaniksGams — 6 days, 4 hours before the deadline
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Play Horror

One Way Out's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#662.9092.909
Fun#842.8182.818
Overall#922.9242.924
Theme relevance#993.0913.091
End-of-life plan#1003.0913.091
Graphics#1142.7272.727
Jam Authenticity#1372.9092.909

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

End life plan
The game will remain on Itch and may be released on Steam

Transparency note
Some of the locations and blanks for some scripts were made before the start of the jam, but most of the game was made after the start.

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Comments

Submitted

Nice game, especially beautiful graphics! If you want to publish this on Steam, I'd recommend the following:

- Make it less simple - it's alright now but maybe more levels. Some complexity would be good.

- Some places are a bit hard to get out of

- I didn't really experience too many jumpscares, but judging by other comments they might need to be a bit more polished

Other than that, this is seriously impressive!

Submitted(+1)

Impressive for a jam game. I'd recommend removing the battery draining entirely, or find some way to refill it. The jumpscares present were pretty cheap and generic, with no build up to them whatsoever. Also the game just kicked me out and didn't let me collect another artifact, granted my flashlight was low and the room was dark, but i literally couldn't press play to continue.

Submitted(+1)

This game is really impressive, especially for the fact that it was made in such a short time! My only complaint would be that you should either increase the flashlight battery life, or you could make it so that in some doors your flashlight "stops working," other than that, great job. I know this is definitely too much to ask, and from a game like this, would make it ten times less scary, but the game would be cool with multiplayer! Aside from that, the atmosphere was perfect for this game, and it was reinforced by the great sound design.

Nice job :)

Developer

Thank you bro, we will definitely consider!

Submitted(+1)

i feel the camera movement is a little slippery as it doesn't match up with my mouse

Developer

Turn off smooth in settings)

Submitted(+1)

Pretty neat! Sound effects were a standout. Something that might tighten the gameplay loop here is to lower the max amount of doors and randomize them. I liked discovering each door, but re-exploring all of them for a second playthrough/shift maybe not as much. You can make the shift times smaller and more bite-sized utilizing less doors. There's a lot of directions you could go with this. Nice work on this game! 

Developer

Thank you bro, we will definitely consider!

Submitted(+1)

I'm going to try this again later because I may or may not have quit on the first jumpscare...

Developer

Thank you bro, we will definitely consider!

Submitted(+1)

I played it again, just commented :)

Submitted(+1)

I checked the game out. some of the doors were scarier than the others. i also didnt realize i was suposed to open the dors so i just ran straight to the end of the corridor and tried to open the last one. the maze was honestly the hardest one for me. you could probably try to make the one that jsut the corridor a bit scarier by trying to implement some sort of situation where youd have to pause for a bit. i didnt play to much because i scare easily but the game was pretty good

Developer

Thank you bro, we will definitely consider!

Submitted(+1)

Although simple, I really like the idea. The game is atmospheric and creepy and really keeps you on your toes. I love these types of  horror games! I enjoyed going door to door, and exploring the different locations.
The main issue for me was the flashlight battery. I don't think simply increasing the battery would fix the issue. There should be some way to replenish the battery, either passively regenerating the battery, or maybe making the player search for batteries.
Also I couldn't find the artifact in the church location :D, but thats propably a skill issue. There was also a jumpscare in the forest(?) area(it was somewhere in the middle on the right side). When I picked the artifact up, a creature appears and runs towards you. In that moment I was facing the wrong way and didn't really see the jumpscare, I would suggest making the creature appear only when the player turns around, so that he can actually see it.
I also run into some performance issues, but that can be fixed later. Really solid submission overall!

Developer

Thank you bro, we will definitely consider!

Submitted(+1)

Make the flashlight battery longer

good game :)

Developer

Thank you bro, we will definitely consider!

Submitted(+1)

I love the way this looks, very atmospheric!

Developer(+1)

Thank you bro, we will definitely consider!

Submitted(+1)

Hey ! 

I love this game bro , great idea! keep up...

I will be also happy if you rate my game  : /jam/stop-killing-games-game-jam/rate/3724252

Developer(+1)

Thank you bro, we will definitely consider!