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Every Way To Die's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #1947 | 3.735 | 3.735 |
| Audio | #2836 | 3.000 | 3.000 |
| Enjoyment | #3152 | 3.088 | 3.088 |
| Artwork | #3610 | 3.118 | 3.118 |
| Narrative | #4084 | 2.294 | 2.294 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You loop each level trying to find all the ways to die.
(Optional) Please credit all assets you've used
All art assets, music, and sound effects custom created by John Butler
(Optional) What would you like to be called if GMTK features your game?
johnbutlergames
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Comments
An interesting little concept. The only thing that made me say "what? That spike only killed me? Come on..." The idea has a lot of potential, don't give up on it!
Keep up the good work!
Very fun take on the concept. I liked having to balance slamming yourself into every spike and trying to actually play the level normally to get to the endpoint. Having speed and max deaths collected tracked for replayability is also really clever. Great job!
Cool game and great game feel, but I would like if there was something else than just jumping into spikes
Feels great to play, I really like how the second jump is higher than the first, fun idea!
Very interesting concept for a game! I think the gameplay is a bit repetitive, perhaps it needs more variety than just sharp objects.
Very nice game!
NO WAY IS THIS REAL??
You even got the spike at the top of the passage in level 2???
Yeah, that spike was the toughest part. I actually had to replay it twice because I accidentally pressed Escape later in level 2 on my first attempt :).
Very cool concept, it is a fun game to play. I didn't progress very much but it would be great if there were more options to die other than spikes, it is fun but a bit repetitive.
What a lovely game! I never expected to play a super meat boy style game where you actually want to die. You did a great job of riding the balance of a level being too hard but no so much that killing yourself is annoying. The secrets were fun and I love how your objectives become obstacles! The only thing I would suggest is to make the menu a level with the player killing themselves on the option they want! Really enjoyed the platforming. Great work!
Thanks! that's what I was going for.
That's a great idea I think I'll do that if I develop this game further :)
Very polished look and feel. I think you've just created the new sub-genre of "death-roidvania" :D. Great job!
death-roidvania lol
Great game with really cool mechanics! The character movements are also very good. I had a lot of fun! But the levels are a bit similar, you should add constraints that prevent you from dying.
Like a boss that tries to stop you from dying? lol
Lol , maybe 🤣, or maybe like a shield that you have at the beginning and you need to desactivate this shield to be able to die 😂
I love this game's idea so much! I think the controls would be better if space was the jump button but for 4 days of development this is such a blast to play!
I wish there were more ways to die than just spikes and I didn’t have to get back to start after each death, but overall I enjoyed the idea!
It did get repetitive after a while. Maybe instead of dying and returning to the start you die and respawn close by or maybe you turn to a ghost for a bit, but are still able to move around. So it becomes less of a chore to reach all the places to die and more of a puzzle for routing the best path of most different deaths. The art style was very clean and polished which I liked!
nice animation!
I like this a lot. Really goes well with the theme. I honestly think you should keep going with this!
Simple concept executed well!
Cool game, I like the idea of having to figure out all the ways to die. It did feel a bit repetitive though as it was just mainly jumping on spikes, and it felt like I spent most of the game retracing my steps. Cohesive art style and nice music, great entry!
cool concept, but the player characters moves really weird and is hard to control. also the audio could definitely use some work. good job tho :)