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A jam submission

Teamwork!View game page

teamwork makes the dream work! (GMTK gamejam 2025)
Submitted by perhapsotto — 10 hours, 42 minutes before the deadline
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Teamwork!'s itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#11353.9623.962
Enjoyment#13723.5773.577
Audio#25653.0773.077
Artwork#27703.3463.346
Narrative#43862.2312.231

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
every 5 seconds a new copy of your character is created, and loops your previous movements

(Optional) Please credit all assets you've used
I made 'em all me'self

(Optional) What would you like to be called if GMTK features your game?
Otto Allard

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Comments

Submitted(+1)

I really liked how difficult some of the puzzles were (Level 3 and 13 were the hardest for me, but i think I did level 3 an unintended way).  The one thing I would have like was to know how many copies each level took for you to beat as kind of a second goal.  Overall, very good.

Developer

Thanks! yeah, having a goal amount of buddies was a stretch goal I didn't end up getting to, but definitely something I'll add if I keep working on this! also if you don't mind me asking how did you do level 3?

Submitted

For 3, I did a jump and then another jump landing right (and i mean right) before i fell of the ledge.  Then when the clone jumps on me, with the added height he clips off the ledge and landing on the button.  Then i walk to the end.

Submitted(+1)

Cool puzzles with cool solutions, great jam game!

Submitted(+1)

Th ecollissions are a tad wonky at times but the solutions are pretty great. Figuring out I can make the copies essentially fly and complete the level without me was a game changer.

Submitted(+1)

Cool take on the time loop platformer. The style/solutions to some of the puzzles felt unique, with a good variety of different situations. Sometimes trying to get past all your buddies was a bit finicky with the collisions blocking each other, but planning your escape route is part of the fun. It was cute seeing all of the characters bouncing around. Great work!

Submitted(+1)

Staying as the "prime" loop and just adding more actions to future copies honestly makes an interesting and different set of puzzles from other "time loop" games. I dig it!

Submitted(+1)

Nice Game man love it!

Submitted(+1)

Cute game with a cool mechanic! I was confused about what exactly the mechanic was for a bit at first, but once I got it I was able to beat the first two levels, then got stuck on and skipped the next two 😅. I appreciate the level select menu, but I wish I could access it during gameplay as well. Overall, great game!

Submitted(+1)

Oh ! I really had fun on this one (even if I was heart broken to sacrifice a clone in the 3rd level 😥).

Nice level design, art and idea, congrats :)

(+1)

very very neat concept! I liked all the messing around with the copies and all the cool way you can offset them. Level elements were intuitive (even if one level in particular was really hard). Learning I could make my copies fly was fun

Submitted(+1)

finally finished all the levels! the game idea is insane!! level 12 is pretty hard to get through and should be put last if you want to adjust the difficulty curve, in my opinion. this was such a great submission :)

Submitted(+1)

Nice concept! Sorta like a Pikmin platformer.
There's a bit of jank with the collisions between the player and the buddies.

Submitted(+1)

Nice mechanic and use of the theme! I had fun, good job!

Submitted (1 edit) (+1)

Nice mechanic! I used to think I was very smart, but I realized I was wrong D:

Submitted(+1)

Should have slept more before playing this one😅
Neat concept, a bit tricky to  grasp at first, but very interesting. Congrats!

(+1)

Simple yet challenging puzzle action! I gave up partway through, but I still had a lot of fun!

Submitted(+1)

Very original concept, i really enjoyed most of the levels! 

At first i didn't know what to do, but after some trial and error understood the gameplay, only to finish the game and read the description that tells you how to play XD

Submitted (1 edit) (+1)

i'm not big brained enough D:

Developer

yeah... the difficulty curve could've been better... do you mind if I ask which levels where too hard?

Submitted(+1)

I was stuck on level 4, where i assume you had to make a staircase. I just realised while writing this that there was a level select screen so I'm going to now play the rest.