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Loop Room's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #5290 | 2.436 | 2.436 |
| Creativity | #5947 | 2.745 | 2.745 |
| Artwork | #6576 | 2.327 | 2.327 |
| Enjoyment | #6618 | 2.236 | 2.236 |
| Narrative | #6938 | 1.764 | 1.764 |
Ranked from 55 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Player need to solve the same puzzle with differet skills in a Loop Room
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
PuzzleIdea
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Comments
It was hard to figure out what is platform or not
Hard to tell what is the foreground and background.
Interesting concept but the clashing art styles (pixel art with different unit pixel sizes) make the game hard to play and differentiate what's a platform and what isn't. Unique idea of losing skills to progress!
How many mechanics do you want? Yes. Impressive for adding all those mechanics in such a short time.
My thoughts:
I felt a bit overwhelmed, so when I got the the last door i was happy. I think I missed something on the way there, could not get up to the door, even if i had one small box i could bounce on. Tried dashing and double jumpinging without any luck either. Had no way of backtracking to understand what I did wrong.
This was fun, I think you could do with differentiating the background and intractable objects a little more and the floaty controls could be a lot tighter but I can't say it impacted my overall enjoyment (in fact, if anything, I quite liked the ridiclous jump I was given - it just made me question whether I losing because of poor timing with my jump or I just hadn't found the correct solution). Either way, this was a nice little break from a lot of the more stressful scorechasers I've played this week.
I feel like the first level is a bit too complex to teach the player about the game, but the mechanic of sacrificing your skills is really creative and well-executed :))
Cool game!
This is an amazing game, I like this kind of puzzle, the audio and the artwork are good.
The level design was really nicely done! I also really liked the art and the animation. The only piece of feedback that I can give is with the movement. The movement for me felt "floaty", while I prefer a more snappy feeling. All in all, a GREAT GAME!
If you don't mind, please rate my game. :>
I think the level design could be improved upon. The game itself has a neat mechanic that I enjoyed!
Good design on the puzzle , but environment design can be better,
Good go for the Theme , Great Efforts.
Please Checkout my game too if possible
Hard to tell what's part of the background and what has collision...!
some really nice puzzle design! I only wish the difference between floor and background was a little more clear.
Very interesting take on the theme here. I would add more gravity to the player.
Nice game. Jumping feels a bit too floaty though.
the box pulling mechanic felt a little out of my control and got kinda annoying, and the double grabbing to pull faster wasn’t really working for me, but overall an interesting idea, would like to see it expanded on with some QoL fixes :>
Good work, there are some bugs unfortunately which cause the game to crash but I can see you put a lot of effort
Neat idea, but the game kept freezing for me. Look forward to trying it again.
Very difficult first level to onboard the player. Some times is better to teach simple basics with less elements.
I like the art style, but it was a bit too difficult for me.