This one took me a really long time to figure out what I was supposed to do, but felt about right once I figured it out. The asteroid formation seemed to change between different patterns each playthrough, and they ranged from manageable to darn right chaotic. Still, like how it all worked out.
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HorizonEscape's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1120 | 3.489 | 3.489 |
| Narrative | #1455 | 3.043 | 3.043 |
| Artwork | #4362 | 2.915 | 2.915 |
| Enjoyment | #4417 | 2.787 | 2.787 |
| Creativity | #4658 | 3.085 | 3.085 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You loop around a celestial body and have to escape this loop by adjusting your orbit.
(Optional) What would you like to be called if GMTK features your game?
PacketLossGames
Comments
Ah brings me back to the days of Star Fox 64. Love the vibes, but I didn't really get how to progress. I think if you make an update, either provide a progress tracker or a point system maybe. Nice job!
Orbits are a very clever interpretation of the theme, also, voice acting in a jam game, impressive!
Sadly i couldn't figure out how to progress past the ufo fight, i just kept fighting the same ufo over and over again
Laughed so hard on that character in the bottom left xD. Amazing voice acting.
Super stylish! I like the idea of balancing dodging with making progress. Good job!!
I'm normally not a fan of these types of games but there was so much effort put behind it that I can appreciate that! Great job!
Hilarious intro! It was a cool spin on the normal arcade game , but due to the perspective it was tricky to see if I was going to hit an object or just miss it.
That's an ambitious game for a jam, good job on that one! But the sky that kept spinning gave me an headache :p aside from that it's a fun game
That's an ambitious game for a jam, good job on that one! But the sky that kept spinning gave me an headache :p aside from that it's a fun game
Ha, that was fun! Also, loved the voice acting.
P.S. We have (theoretically) similar concepts but completely different mechanics in our games. It's always interesting to see that :)


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