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Very fun concept for a game, felt like playing the NYT spelling bee but a roguelike. Upgrades were interesting and fun to choose between, and the enemy abilities made me mix up my gameplay in unique ways. And I think the time element really added a lot and made it so I never needed to be stuck looking for the perfect word.  However, the criteria for which word to choose was usually either way too easy (e.g. transitioning to s is just almost any plural word), while others felt impossible (not a lot of words end with a).  With a slightly altered mechanic (maybe you only can or need to use a certain set of letters for your words but can start or end with any) it's something I could see myself playing as a full game. Great job with this one!