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I'm really impressed at how compelling a narrative you were able to craft. It was a rewarding short story to puzzle through with a satisfying ending. You've done a really good job in writing. For the rest of the game, particularly the UI, changing the UI to non Unity-default would go a long way. For instance, the thought cloud buttons were really good, I thought they really reflected the state of his mind. I think changing up the default buttons etc would tie this game together a lot. Side note, I LOVED the way the light changed in his room when the sun went down, that was such a nice touch.

thanks so much for the feedback! Were actually looking to move to godot in the future, so we're going to dabble to see what's out there :D thanks for playing!