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A jam submission

Ciclo industries: Loop LabView game page

Trying to break the loop? Thats lame ! what about make the loop ?
Submitted by Vi Silvester — 10 hours, 3 minutes before the deadline
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Ciclo industries: Loop Lab's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#32863.0593.059
Creativity#37883.2943.294
Audio#53352.4122.412
Narrative#53402.0592.059
Artwork#60782.4712.471

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Complete the minimum loops necessary to advance in the game

(Optional) What would you like to be called if GMTK features your game?
Vinicius Silvestre

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Comments

Submitted(+1)

I am a fan of zach-likes so I enjoyed this game a fair bit. I think one easy thing to improve on would be to have the UI indicate when the simulation is running, I got confused the first couple times I tried to build something but couldn't. Also, as others mentioned, being able to delete items would be nice.

Creative take on the prompt, I haven't seen any other games using portals just yet.

Submitted (1 edit) (+1)

I loved "The Incredible Machine" as a kid! This definitely reminded me of that. I wish I could move objects after placing them without deleting my entire build— not being able to makes this a lot harder! Also like others have mentioned, the physics aren't deterministic, so sometimes you can have a build that succeeds sometimes and fails other times. That would be essential to fix up for a full version!

Overall, a splendid little physics puzzler 😀

Developer

Thanks ! i'm sure will fix this problems in a future update

Submitted(+1)

Nice idea, needed a second to understand my goal. It gives crazy machines vibes and I LOVE IT!

At some points it feels a bit buggy, but thats expected from a 4 day jam. Great job!

Submitted(+1)

Heyy, nice puzzle game! The fast physics really worked well to makes the loops feel fast. Very solid.

Submitted(+1)

Fun and interesting. I struggled a bit to build triangles sometimes, not sure why it was bugging out. I love the transition between the levels, it gives it quite the atmosphere I think. Good job on the entry!

Submitted(+1)

This is certainly a game with some very interesting potential! It's impressive that you wrote this all in typescript, including your own physics engine! Though sometimes the physics wasn't consistent between each attempt, so it occasionally felt like I could just try for enough lucky bounces to complete the loop. 

There were some things that made this game more frustrating than it needed to be: I really, really wished there was a way to delete individual pieces instead of having to reset the whole level, and also the build tool would make vertices offscreen if you tried to hit any of the control buttons with it selected. Also, the game probably needs a money limit per level, because being able to build arbitrarily often made the solution not terribly difficult.

I still ended up playing this game way longer than I intended, though.

Developer(+1)

Thanks for playing !!! :).

 I totally agree with you, actually you described my original plans very well lol. The game needs a lot o Polish and the inconsistency of physics is do the use of delta time that I fell that in this case was absolute needed :(. About the money limit that was the original plan along side progressively introducing the  objects, but since it's a game jam game I figured that most people would play the game quite fast so i decided to give a lot o freedom for the solutions, didn't want to people get stuck . In the future insure pretend to solve all this issues in a update. Again thanks for the feed back :)

Submitted(+1)

Your game is really good and addictive! It just needs some visual polish and a mobile adaptation — I’m sure it would be a big hit!