Really cool puzzle game, I loved the concept of your past actions being your obstacles. Interesting concept and could definitely be a full fledged game with some more polish.
Play game
The Souled Trail's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1913 | 3.414 | 3.414 |
| Creativity | #2711 | 3.552 | 3.552 |
| Narrative | #2940 | 2.552 | 2.552 |
| Audio | #4387 | 2.655 | 2.655 |
| Artwork | #4712 | 2.828 | 2.828 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You start and end at the door, hence your trail is a loop
(Optional) Please credit all assets you've used
See description for full credits
(Optional) What would you like to be called if GMTK features your game?
pronouce it like enby
Comments
Neat concept! I loved the mechanic of essentially creating walls with your own soul. This really had me thinking about how I should move to solve each puzzle. The art style is pretty neat too, and I particularly enjoyed the music. I'm not sure if this is a bug, but if the player pushes a box, following behind it, the player can actually be at positions where there is a soul... Other than that, pretty well done game!
neat little puzzle game! Was a little confused for a second when it said the boxes can phase through "anything", where I tried to make them phase through the boxes with the Xs on them. But other then that the tutorial was good at bringing up to speed, and the levels were good ramp of challenge.
Graphics works really well together and game is well explained, easy to progress. Good job there!
The sound when you go into the door is jarring, it clashes heavily with the peaceful music.
Sokoban puzzles aren't my thing, but this seems like a pretty good one. The tutorial is good, one short level to teach each concept. Simple, clean graphics. Pleasant music. I like the concept that he leaves a soul behind on every step, so you can't go where you've already been (unless you have the Kaxe). This is just from your page description, but it made me laugh that his doctor prescribed he goes to a dungeon.
Every jam I always find really well made Sokobans, and this year is no different! This is great stuff. Really simple, easy to understand and fun puzzles.
There is a bug where if you move and as long as you don't let go of the move keys, you can just phase through the ghosts no issue. The 2nd to last puzzle was too hard for me, and I used that bug to cheese it.
I also found the lack of undo a little annoying, I think Sokobans must have undos, even in game jams.
Also, is that last level really easy on purpose? Made it seem that we need 2 axes, but the solve is like 4 steps, using only 1 axe.
Very clever twist on the sokoban formula! I like that you leave a trail you can't cross, and letting you push blocks into things (including using them to backtrack along your own trail) is a really neat idea.
Great game! It starts like another game where you need to find a circular path, but the introduction of sokoban is super clever. The puzzles are well designed too; I really enjoyed it!
Super satisfying to play! It's like a more strategic snake game. Really like the well thought-out puzzles.
Very challenging game. It will really make you think of your next move. I love it. Great game!
Like the comments before state, This is a fun sokoban game with a cool twist, fits the theme nicely! Made me use my brain, Nice Game!
nice twist on sokoban, the level design really helped showcase the possibilities of the ghost mechanic. One thing that i don't get yet is if its intended that when pushing a box into a ghost, it will let you do it as many times as possible, but take away the axe on the first one






Leave a comment
Log in with itch.io to leave a comment.