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The Stuck | GMTK 2025's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #1083 | 3.930 | 4.273 |
| Narrative | #1490 | 3.010 | 3.273 |
| Creativity | #3603 | 3.345 | 3.636 |
| Audio | #3977 | 2.760 | 3.000 |
| Enjoyment | #4188 | 2.843 | 3.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Groundhog Day, Time Loop like in Outer Wilds
(Optional) Please credit all assets you've used
We made all the assets.
(Optional) What would you like to be called if GMTK features your game?
Glitch Bunny
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Comments
You made a full Tunic demo in 4 DAYS!! HOLYHECKADOODLE! Well done on all the assets, speaking from the asset builder from our entry. Doing so many is very difficult. My hat goes off to you. Well done on getting so much done too.
Quite possibly the best game I've played on this Jam! Beautiful art and music, very enjoyable. It would be awesome if you guys keep developing this gem after the Jam but please go easy on the energy drinks :) It's very impressive what you guys have achieved in this short amount of time, I congratulate both of you. There are quite a few bugs that could be ironed out but I believe in you guys!
I really like the art style but unfortunately, its quite unfair. I can’t get past a single enemy camp. With more polish, this could be a really cool game. Still very impressive for a 4 day jam!
I agree with earlier comments, this one has so much potential, but the scope worked against enjoyability, unfortunately. The idea, art, and the game world are great, and you really want to explore them, but the controls are so annoying that it feels like a chore. I would love to see a more polished version with smoother controls someday.
Woow i really like the art in this one. Good job!
This game is incredibly ambitious in scope, but almost to its detriment. The fact that you were able to accomplish this much in 4 days is crazy, but the game is definitely in need of some polish. Groundhog-ing within a tight narrative is a really cool way to fit the jam’s theme, I just wish you had more time! If you guys feel like doing so, this might be a good project to spend a few more weeks on after the jam concludes, just so that you can fully realize your vision!
a little rough around the edges (made in 4 days lol) but a game with quite a cool premise, you get 5 minutes to learn about the world (and after a short while start to speedrun it) , death is mandatory to progress and to learn more about creatures of the island as well as learning about their quests and how to escape the island
it is fun times, give it a try
With a lot of respect, how the f did you made ALL of this in FOUR DAYS. wow
Couldn’t figure out much of the story but loved the effect at the end of the 5m, so I waited to watch it a few times (After falling in the water like 70 times 😅) Really nice work, congrats to everyone who worked on this!