I'm glad you liked it! thanks for giving it a try
ZagonGames
Creator of
Recent community posts
Hi, I bought this asset because it is the only psx character model with fingers I found, but the rig of the fingers is broken.
As seen in the picture the bones fo the fingers are not located properly, which causes issues when trying to animate them.
Is there something wrong in the way I imported the model?
Are you planing on fixing it?
The destruction of the planets looks soo gooddd!
Is it a 2 camera setup with the 3d planet on top being destroyed? or how did you achieve this?
Crazy attention to detail, my only problem was that the magnets not being good enough was making me crazy but that kinda is a good selling point to get the full game XD
Congrats man!
Thanks! I'm glad you're glad lol
The steam release is not gonna get much attention because I took way to long to actually make the steam page😅 so none one is playing the game right now, but I will still try to make something cool regardless!
It will prob be free so I hope you enjoy it when it comes out :)
Thanks for playing the game! I'm really glad you enjoyed it.
I am actually in the process of creating the steam page for it and I wanted to expand on the story a bit, maybe do more than one radio tower and have the game progress slower (The monster is super random I know lol) also add an endless mode with more mechanics.
All just concepts for now, so if you got more ideas about the game and are willing to share them I would be super happy to hear them!
Really cool! this game is making it big for sure. I was just checking how people made upgrade buttons animations to replicate it and ended up having 30m of fun lol.
One question as a dev, why did you make a google form to gather a mailing list instead of just making a steam page to gather wishlists?
Aren't wishlists better as they also influence the steam algo for the better?
I mean, the guy is 200 meters up climbing while unscrewing things and escaping from a weird thing. If you factor all of that he was pretty deam fast, I don't think any human alive could go that fast up a ladder for that long XD
But I'm glad you liked it even with it's shortcomings.
The art style is def something I am taking out of this game into my next project, this game was made in 2 weeks so I will take longer and hopefully make something cooler!
This game is really cooool, is it perhaps inspired by egg harvester? I loved that game and wanted to play more like it but couldn't find anything. So I’ve been thinking about making my own for a while lol.
Are you a solo dev?
Also, some feedback. I would recommend swapping the shift +MMB to rotate. I was really confused and frustrated while rotating things at first until I discovered that mode of rotating, as the “snap rotate” feels weird and bugged more than snap, but the other one is perfect.
I would love to see more of this game, especially ways to automatize /move the products better towards the hole. Although the combo would stack infinitely if you can do that, I have no idea what you are planning there but I’m looking forward to seeing what you come up with!
This game is really cooool







